News

Homebrewcast Episode 8 (misc)

Imagine someone giving you an audio blogcast talking about homebrew releases – your wish has become true!

Homebrewcast is just doing this!

Episode 8 has the following topics:

– PSP Homebrew
– KDE4 Mobile
– MyWindows 1.XX.01.2
– Homebrew Commando Suicide 2
– iLife PSP 1.0
– Lonpos
– NDS Homebrew
– TouhouDS 1.5
– Xsystem 0.1
– CellsDS
– Bunjalloo 0.7
– Mario Paint Composer DS: Goomba Release

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By
NGPAdvance v0.3 (NGPC emu for GBA)

FluBBa released a new version of his NeoGeo Pocket Color emulator for GBA.

Changes:

– Fixed copy protection in “Metal Slug 2” (SNK logo in VRAM).
– Fixed control problem in “Rockman Battle & Fighters” (MIRR opcode).
– Fixed background glitch in “Memories of Pure” (HCount register).
– Fixed problems with DMA probably affecting many games.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By
Genesis4iPhone v2.0.0 WIP (Genesis emu for iPhone)

Genesis4iPhone, a Sega Genesis (MegaDrive) and Sega CD emulator for the Apple iPhone and iPod Touch has been released to the public.

Changes:

– A port of Notaz’s continued support of PicoDrive.
– New interface/GUI similar to mame4iphone.
– Sound has been heavily improved! To enable sound, goto – Now Playing and turn up the volume slider before entering a game.
– Save state support is now working.
– Supports zipped ROMs, and they happen to load much faster than unzipped ROMs…still!
– Sega CD support is implemented though currently untested by me.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By
Slyder v0.01a (PSP Lua Game)

Soulless released a Maze game for PlayStation Portable

Release notes:

Its been a while since I have posted here, but I was going through some of my old Lua code, to try and find a project I was working on eariler on in the year, and stumbled accross my Lua-Slyder game I was toying with, so I thought i’d post a demo of this, is not anything fan-tas-tic but it was a bit of fun.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By