News

Brick-OS v0.0.3 (Wii OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication.

More release notes:

The list of currently supported game consoles:
– Gameboy Advance
– Nintendo DS
– GameCube
– Playstation2
– Playstation Portable
– Wii
– i386 PC

The list of current features include:
– Preemptive multitasking (even on the GBA and NDS)
– Message passing
– Hardware OpenGL implementation (on some consoles)
– Software OpenGL implementation (for all consoles not supporting hardware 3D)

Binary versions of the latest release (v0.0.3) can be downloaded, demonstrating a Software OpenGL implementation (GBA, GC, Wii, PC, PSP), and a Hardware OpenGL implementation (NDS, PS2). The source can be downloaded using SVN, hosted by sourceforge.net.

Please take a look at Maximus32’s website for more information, screenshots and downloads:
http://bricks-os.org/

Discussion: http://forum.gbadev.org/viewtopic.php?t=16166

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Brick-OS v0.0.3 (PSP OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication.

More release notes:

The list of currently supported game consoles:
– Gameboy Advance
– Nintendo DS
– GameCube
– Playstation2
– Playstation Portable
– Wii
– i386 PC

The list of current features include:
– Preemptive multitasking (even on the GBA and NDS)
– Message passing
– Hardware OpenGL implementation (on some consoles)
– Software OpenGL implementation (for all consoles not supporting hardware 3D)

Binary versions of the latest release (v0.0.3) can be downloaded, demonstrating a Software OpenGL implementation (GBA, GC, Wii, PC, PSP), and a Hardware OpenGL implementation (NDS, PS2). The source can be downloaded using SVN, hosted by sourceforge.net.

Please take a look at Maximus32’s website for more information, screenshots and downloads: http://bricks-os.org/

Discussion: http://forum.gbadev.org/viewtopic.php?t=16166

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Brick-OS v0.0.3 (PS2 OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication.

More release notes:

The list of currently supported game consoles:
– Gameboy Advance
– Nintendo DS
– GameCube
– Playstation2
– Playstation Portable
– Wii
– i386 PC

The list of current features include:
– Preemptive multitasking (even on the GBA and NDS)
– Message passing
– Hardware OpenGL implementation (on some consoles)
– Software OpenGL implementation (for all consoles not supporting hardware 3D)

Binary versions of the latest release (v0.0.3) can be downloaded, demonstrating a Software OpenGL implementation (GBA, GC, Wii, PC, PSP), and a Hardware OpenGL implementation (NDS, PS2). The source can be downloaded using SVN, hosted by sourceforge.net.

Please take a look at Maximus32’s website for more information, screenshots and downloads: http://bricks-os.org/

Discussion: http://forum.gbadev.org/viewtopic.php?t=16166

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Brick-OS v0.0.3 (GC OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication.

More release notes:

The list of currently supported game consoles:
– Gameboy Advance
– Nintendo DS
– GameCube
– Playstation2
– Playstation Portable
– Wii
– i386 PC

The list of current features include:
– Preemptive multitasking (even on the GBA and NDS)
– Message passing
– Hardware OpenGL implementation (on some consoles)
– Software OpenGL implementation (for all consoles not supporting hardware 3D)

Binary versions of the latest release (v0.0.3) can be downloaded, demonstrating a Software OpenGL implementation (GBA, GC, Wii, PC, PSP), and a Hardware OpenGL implementation (NDS, PS2). The source can be downloaded using SVN, hosted by sourceforge.net.

Please take a look at Maximus32’s website for more information, screenshots and downloads: http://bricks-os.org/

Discussion: http://forum.gbadev.org/viewtopic.php?t=16166

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Brick-OS v0.0.3 (NDS OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication.

More release notes:

The list of currently supported game consoles:
– Gameboy Advance
– Nintendo DS
– GameCube
– Playstation2
– Playstation Portable
– Wii
– i386 PC

The list of current features include:
– Preemptive multitasking (even on the GBA and NDS)
– Message passing
– Hardware OpenGL implementation (on some consoles)
– Software OpenGL implementation (for all consoles not supporting hardware 3D)

Binary versions of the latest release (v0.0.3) can be downloaded, demonstrating a Software OpenGL implementation (GBA, GC, Wii, PC, PSP), and a Hardware OpenGL implementation (NDS, PS2). The source can be downloaded using SVN, hosted by sourceforge.net.

Please take a look at Maximus32’s website for more information, screenshots and downloads: http://bricks-os.org/

Discussion: http://forum.gbadev.org/viewtopic.php?t=16166

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Brick-OS v0.0.3 (GBA OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication.

More release notes:

The list of currently supported game consoles:
– Gameboy Advance
– Nintendo DS
– GameCube
– Playstation2
– Playstation Portable
– Wii
– i386 PC

The list of current features include:
– Preemptive multitasking (even on the GBA and NDS)
– Message passing
– Hardware OpenGL implementation (on some consoles)
– Software OpenGL implementation (for all consoles not supporting hardware 3D)

Binary versions of the latest release (v0.0.3) can be downloaded, demonstrating a Software OpenGL implementation (GBA, GC, Wii, PC, PSP), and a Hardware OpenGL implementation (NDS, PS2). The source can be downloaded using SVN, hosted by sourceforge.net.

Please take a look at Maximus32’s website for more information, screenshots and downloads: http://bricks-os.org/

Discussion: http://forum.gbadev.org/viewtopic.php?t=16166

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

PSP Pandora Deluxe v2.5 (PSP misc)

This program is designed to prepare your PSP Memory Stick to be used with the Pandora Battery. Unfortunately this program can not change your Battery to Pandora, however it will copy programs to the Memory Stick in order for you to do this yourself.

Changes:

– Updated 5.00 M33 CFW Installer to M33-3
– Updated POPSLoader with POPS 3.80, 3.90 and 4.01.
– Updated config file creator (vsh.txt etc) for 5.00 M33-2 standards.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By