News

SlipWays v1.02 (PICO-8 Game)

SlipWays is a PICO-8 game by krajzeg. Drag the map around using the right mouse button or the SDFE keys. Click to drop a wormhole that will become your starting point. Then click and drag to find some planets, which you can colonize with your chosen industry type. Drag from planet to planet to connect them with a slipway. Try to connect planets that make stuff with planets that need it. Buy structures by dragging them from the bottom-right corner. Research technologies from the top-left corner. Click the heart symbol to check your score.

Changes:

Updated for 1.02 – bugfix and tooltip clarification release

By · 0 comments
Schrรถdie v2018.03.31 (PICO-8 Game)

Schrรถdie is a PICO-8 game by flynncredible. Help Schrรถdie the cat dodge the poison bubbles in two possible alternate realities! You’ll need a keen eye and cat-like reflexes to escape theoretical danger. While inside the box, Schrรถdie is in a constant state of being both dead and alive…But which will become a reality once you open the box?

By · 0 comments
Curse of Kildren v1.3 (PICO-8 Game)

Curse of Kildren is a PICO-8 game by gfcarstensen. It’s a Zelda like adventure. Defeat the wizard Kildren and release the kingdom from his wintery curse. Features an Overworld and 6 dungeons to explore. Includes 6 bosses, and many different enemies, weapons and items.

Changes:

* Made shield block standard glowing bullets (does not block fireballs)
* Changed static trap that shoots in 4 discrete directions to use fireball (so can’t block) – the trap that targets you still uses the standard bullet
* Made you start the game after death assuming you have found some heart containers with 3 hearts, not 2.

By · 0 comments
Video: NES Programming #18 – We Unbreak The Broken Things (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

Quote:

In this episode, we test a few more ideas out to see if I can make my asset loading code work efficiently enough on the NES. After reaching my conclusion, I modified the asset tool to support swapping colors in the palette for the transparent color and saving the sprite changes back to disk. Next time, we’ll start working on tile mapping and loading the game backgrounds into the nametable. This will mean we have to start looking at palettes more seriously, too.

By · 0 comments
Alfonzo’s Arctic Adventure v2018.03.31 (WIP) (NES Game)

Alfonzo’s Arctic Adventure for NES got an updated demo!

Release notes:

Iโ€™ve uploaded a new demo for the Alfonzo game, now titled โ€œAlfonzoโ€™s Arctic Adventureโ€. This demo contains the same first world and melee mode as the previous demo, but with the updated features that will be available in the full version of the game, including cut scenes, a world map, and secret exits. Personally, I believe it is much more polished and professional looking. Give it a try and see for yourself!

By · 0 comments