News

Hedgewars v0.9.24.04 (Pandora Game Port)

Hedgewars is a turn based strategy, artillery, action and comedy game, featuring the antics of pink hedgehogs with attitude as they battle from the depths of hell to the depths of space. As commander, it’s your job to assemble your crack team of hedgehog soldiers and bring the war to your enemy. Official Homepage: http://hedgewars.org/ – Ported to Pandora by ptitSeb.

Changes:

* Update to latest sources (0.9.24-1)

Xash3D v0.97.3224.16 (Pandora Port misc)

Xash3D Engine is a custom Gold Source Engine rewritten from scratch. Xash3D is compatible with many of the Gold Source games and mods and should be able to run almost any existing singleplayer Half-Life mod without a hitch. The multiplayer part is not yet completed, multiplayer mods should work just fine, but bear in mind that some features may not work at all or work not exactly the way they do in Gold Source Engine. Xash3D has been ported to Pandora by ptitSeb.

Important: You will need HalfLife data to play. Just copy “valve” folder in appdata/xash3d

Changes:

* Found a workaround to fix the visual artifact on textures
* Latest gl4es, with new BATCH mode for a bit more fps

Source

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The Original Strife – Veteran Edition v1.3.1.01 (Pandora Game Port)

Hailed as the original FPS-RPG game that spawned countless imitators, The Original Strife: Veteran Edition is a love letter to the classic from 1996. Immerse yourself in this all-consuming epic quest that for the first time combines riveting role-playing adventure with the spectacular Doom 3D engine! Ported to Pandora by ptitSeb.

The game use the open source game code (based on Chocolate Doom) and use the data from the full game to work. You need the data for this PND to work. If you have the GoG version, simply put the .exe of the Windows verison of the .sh of the linux version inside apddata/strife-ve and it will be automaticaly detected and extracted. If you have otehr verison (like Steam), put the data inside appdata/stife-ve (*.wad, *.cfg and music and movie folders).

The game gl4es for default rendering. Speed is ok on default settings (on a Gigahertz), but for more FPS, go in Settings|Advanced|Graphics|Sprites and deactivate “clipping”. There is no much changes visualy, but it gives a boost in FPS. By default, nubs are set as mouse button on left and mouse move on right. It can be changed by modifying content of “left_nub” and “right_nub” file from appdata/strife/home.