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Delta Force Sniper v0.5 (A2600 Game)

Fort Apocalpyse has updates his Atari 2600 game “Delta Force Sniper”.

Changes:

* done – Variable speed: Speed up the cursor until it gets close to the target, then slow it down slightly for more precision. It’s how Sega made House of the Dead 3 work without a light gun.
* done – level 2 and higher (but no jacket) – Headshots: I found I was aiming right between where the eyes would be, even if it cost me more time. I think it’s a human instinct. If you can kill the guy by shooting anywhere else, make a head shots only stage, where the bad guy has a vest.
* done – level 3 and 6 – Selectable variation: One bullet game: Make it count.
* done – level 5 – 7 – Selectable variation: Wind. Fight the elements – try to steady your hand.

http://www.atariage.com/forums/index.php?showtopic=118973

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DSOrganize v3.2 (Alpha) (NDS Application)

The guys at http://www.dev-fr.org were lurking on #dsorganize @ irc.rizon.net where DragonMinded left the request to test a new version of DSOrganize, which is currently in Alpha stage.

Download from: http://www.dragonminded.com/ndsdev/DSOrganize_3_2_ALPHA.nds

http://www.dev-fr.org/index.php?topic=2372/0/

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PSP-HUD v1.0 (PSP Application misc)

This is a plugin for PSP CWF 3.71M33 that displays some basic info on screen (CPU speed, battery status and local time).

Installation: put hud.prx in seplugins directory on your PSP memory stick and append ms0:/seplugins/hud.prx to vsh.txt and game.txt files.

Usage: default configuration is to show CPU speed, battery percent left and local time in bottom right corner. Press NOTE to access configuration menu.
When you exit menu configuration will be automatically saved in ms0:/seplugins/hud.cfg

Known problems: display is best shown in bottom left or right corners, I don’t know why it won’t work in upper corners just as good as in bottom ones.

http://forums.qj.net/showthread.php?t=131694

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DOSBox PSP v0.71 (02-01-2008) (DOS emu for PSP)

CrazyC has updated his port of DOSBox for Playstation Portable.

Release notes (page 2 at the release thread):

I put up a new build which attempts to auto calculate the cylinder,head,sector values. The result should have a number of sectors just slightly less then the actual on the disk. Hopefully it will also be larger then the first partition, but if not it won’t be terrible as dosbox only uses CHS for int 13h operations which very few apps use. In short, don’t try to run fdisk from within dosbox. To do it run “imgmount msstor0: -t hdd -fs fat”.

http://forums.ps2dev.org/viewtopic.php?t=9564

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