News

Image Viewer v1.1 (NDS Application)

Infantile Paralysiser has updated his “Image Viewer” for Nintendo DS.

Changes:

Various, detailed corrections.
When the IPK file was made, the bug that EXIF information is not turned off was corrected.
The drag & drop of the folder can be done to ‘img2ipk.exe’. (auto convert & automatic termination)
The IPK file search was optimized and the start was sped up.
The FAT driver was optimized. The simple check disk was more fast.

Source

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Splash Screen Randomizer v1.2.5 (PPC Application)

Splash Screen Randomizer is a simple tool that launches in the background at startup and swaps out the Welcome Splash screen with a random splash screen from a folder that can be defined by you.

Changes:

Now use ANY of the major image formats(.bmp,.gif,.jpg,.jpeg,png,.tif) as your splash screen(the image is scaled and saved as a .png in your splashes folder)
The settings screen is now drawn dynamicaly(i.e. no scrollbars should be displayed when in portrait or landscape mode)
.bmp and .png files will be displayed/randomized if they are in your splashes folder
option added to replace your default splash(original splash is saved to your splashes folder)
Optimized code in several places and reduced overall size
Due to it’s size, the default splash included with the smaller version is black_shadow69’s black version below

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Blargh Text Editor (Revision 81) (NDS Application)

Blargh Text Editor is a text editor to be used with a Nintendo DS.

Limitations:

its only a demo, you won’t be able to save/load the typed text (although I will use this program to make an actual text editor)
the vertical scrolling of text still has bugs: it will not work properly with word-wrapped lines (other than that, its working fine)
the text cursor doesn’t blink yet
the upper screen is currently used for debug. in the future, that area will be used as non-monospaced text display too
cut, copy, paste of text not yet implemented
no unicode support yet
the other buttons in the gui do not do anything yet; they are conceptual
no word-wrap yet

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.