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Dicewars DS v0.3.6 (NDS Game)

Dicewars DS is a multiplayer version of a popular Flash based strategy game Dicewars for Nintendo DS handheld console. Your task is to conquer the whole game field by rolling dice. Each turn you may attack any opponent’s territory from one of your adjacent territories as long as your territory has more than one die on it. When attacking, If you roll more than the defender, you win.

At the end of each turn, the greatest number of adjoining territories you have is calculated, and you are awarded a bonus of that number of dice, which are placed randomly on your territory.

Changes:

* Wifi is disabled when not needed (going to local game mode / main menu)
* Added a wireless boot startup logo
* Ping messages have now smaller timeout values and the game tries to reconnect automatically if the connection gets lost
* Updated to DSWiFi lib 0.3.3

http://dicewars.drunkencoders.com/beta/

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xBaK (GP2x misc)

xBaK is a fan-made remake of the classic Sierra computer RPG “Betrayal at Krondor” running on linux. xBaK is basicly a game engine, that uses the data files that came with the original game by Sierra Online. You should already have your own copy of “Betrayal at Krondor”, the required data files are NOT distributed with xBaK. The xBaK engine is licensed under the GPL. xBaK is being developed on linux, using SDL for portability.

**** GP2X ****
1. Place the xBak_devkit.gpe anywhere on your SD.
2. Place the Bak data files in any of the paths listed above. I recommend putting them next
to the gpe or in a folder krondor at the same location as the gpe.
3. I also recommend using GMenu2X, as you can use it overclock xBak through it.

http://xbak.sourceforge.net/

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Brickfall LP 3 (NDS Game)

Brickfall is a “Fall Down” game for NDS.

Changes:

-fixed platform collision maps
-New levels
-optimised platform loading (loads platforms faster)
-Fixed wifi leaderboard freeze
-Menus redone
-can now switch mp3s while playing (while paused press select to load a new mp3)
-updated mod song handling
-added new songs
-now checks to see if “brickfall” directory is on the root of card, if not displays error
-got rid of data folder
-updated readme with more info
-random things are more random
-fixed invisible platform bug(i think)

http://www.nintendomax.com/index.php?topic_id=6368

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Setsuzoku no Puzzle v0.2 (NDS Game)

The goal is to remove all the tiles on the screen by connecting two tiles that have the same color and the same symbol. The link between the two tiles can have at most two corners.

Changes:

– I have received many comments about how difficult is the game. Now, there is more time to complete the first levels to be easier for beginners, but the time speeds up at each level.
– When you quickly remove several pairs of tiles, you gain more points thanks to a combo system: when the combo progress bar fills up, instead of gaining only one point when removing a pair of tiles, you can gain 2 points, 3 points, 4 points or 5 points. The progress bar fills up when the time between two removals is less than 3 seconds. Else, the progress bar gradually empty.
– You can pause the game by closing the DS.
– A the end of each level, the remaining time and remaining number of helps are added to the score.
– The 100 best scores are now saved (you need to DLDI patch the game).
– You can send your scores on leaderboard.palib.info to compare your skill with other players worldwide (beware of my sister Eglantine )
– You don’t loose anymore when there is no more possible moves. Now, the remaining tiles are randomly moved so that you can finish the game.
– More user friendly as you can use the stylus in the various menu screens, highscore screens, etc.
– More sound fx.
– Some graphical enhancements (special fx, removal of magenta pixels at the edge of sprites, etc.)

http://stravingo.over-blog.fr/

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Bermuda CS 8 (PSP Application)

Bumuckl released an updated version of his painting app for PSP.

Changes:

– new interface in a GIMP-style
– 50 different fonts, also including the “Unreal”-Font and the “Halo”-Font
– 16 different “Brushes”
– Fixed bug that made the app crash during creating a new picture
– improved menu-handling
– Grafitti-tool
– new ways of choosing a color
– line-tool has been improved
– comletely new menunavigation
– more speed due to cleaned up code
– CPU can be changed to 333 mhz, 222 mhz and 100 mhz
– Exitbutton for comfortable exiting the app
– Fuzzieborad has been improved, now capital letters can be used as well
– Add your own fonts
– add your own brushes
– save your picture as a brush
– small canvaspreview with cursorpositions
– change your defaultsettings easy in the CONFIG.CFG
– change default number of fonts or brushes in the app is possible as well

http://www.bumuckl.com/

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iPhone SDL MAME WIP (Arcade emu for iPhone)

There are quite a few lines concerning the status of the MAME port to iPhones. There is still no download.

CURRENT STATUS: Can definitely be made playable by choosing a suitably old version of MAME. Tested with version 0.29 since the code was simple enough back then to slap together something quickly to test performance. I am going to arbitrarily target whatever version runs the Galaga ROM I have on my arcade machine. I suppose I should start thinking about how I want to do the configurable control system. In addition to the straightforward “this area of the screen is this button/joystick/trackball/dial” controls, I’d like to support gesture based inputs as well. Imagine playing Tempest by making an actual circular motion on the touch-screen, or tapping anywhere to fire, or gesturing left-right up-down to move the joystick. You could play Pacman without any screen real estate wasted by displaying controls. I should be able to actually put some time into this over the weekend while I’m on vacation.

http://code.google.com/p/iphone-sdl-mame/

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Space For Everything v1.9 (PSP Application)

Space For Everything by PirataNervo is a collection of various helpful tools/routines in one program. It includes backup and freeing space functions.

New features:
– Fixed bug when replacing chinese, korean and japanese fonts with smaller fonts.
– RSS Remover
– Network Update Remover
– Restore RSS.
– Restore Network Update.
– added ICON0
– added PIC1

http://www.mediafire.com/?bm2myybr13y

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PSP Wave Changer v1.2 (PSP Application)

This application by Akez flashes “own waves” to a PSP. Regarding the author it is fairly easy to use and it shouldnt brick your PSP unless the file you select to copy is not a system_plugin_bg.rco file.

http://forums.qj.net/f-psp-development-forum-11/t-update-psp-wave-changer-119426.html

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