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PDRC #3.667 – Update (misc)

The prizes for PDRC #3.667 were updated!

* Play-Asia did not reconfirm their offered prizes, so we guess they are not interested anymore. Maybe the responsible person is just on vacation, who knows – anyway, for secure reasons they are currently out of the sponsoring pool.
* Emanuel Schleussinger is sponsoring 2 more copies of HAMLib, an GBA software development enviroment -> http://www.ngine.de
* Keith E. sponsored three GBAccelerometers -> http://www.kionix.com/gbaccelerometer/

Thanks Emanuel & Keith!!! (Please check their pages *g*)

http://www.pdroms.de/phpbb/viewtopic.php?t=325

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PSX4GP2x (24-07-2007) (PSX emu for GP2x)

ZodTTD has updated his Playstation 1 emulator for the GP2x.

Changes:

– Changed the way ROM support is handled. The following formats are currently supported:
.BIN – This is a RAW format rip of a CD. You can rip these with most tools such as CDRDAO or use a program IsoBuster to convert formats to RAW BIN format.
Note: MagicISO converted ISO’s are not supported, use IsoBuster.
.Z/.table – This is a compressed .BIN image using the tool PocketISO 2.1
.ZNX/.table – This is a compressed .BIN image using the tool PocketISO 2.1. ZNX is the default output of this tool when ripping out musics.
.bz/.index – This is a compressed .BIN image using the tool PocketISO.
– Made PsxCycle default to 1 instead of 2. This affects default performance settings of PsxClock.
– Unai added a Abe’s Oddysee specific fix to the graphics engine. Use this fix for Ae’s Oddysee only, otherwise you may see graphical glitches. It can be turned on and off via the menu.
– Unai added Frame Limiting to the graphics engine. It’s on by default and limits the Vsync to NTSC/PAL rates. It can be turned on and off via the menu.
– GCC compiler optimizations were made to improve performance.
– Changes to the dynarec to handle load delays. This may change compatibility for better or worse, to be determined. Also last minute fix for handling shift instructions.

http://zodttd.com/30/psx4gp2x-build-07-24-07/

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Drill2x Xtreme v1.0.2 (GP2x Game)

Drill2x Xtreme is an enhanced version of Drill2x.

Changes:

-fix infinite loop in title screen fade-out by pressing volup&B (thanks edd)
-compiled with new OPEN2X libpack (sdl 1.2.11) (speed up ~+10% minimum)
-cpu clock reduce from 66MHz to 60MHz (thank to OPEN2X lib team ;))
(dont hesitate to visite www.open2x.org site and encourage the OPEN2X team :))

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2206

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