NJ has released a new version of his Neo Geo emulator for the PSP Slim.
Thanks to Ranmax09 for the news.
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NJ has released a new version of his Neo Geo emulator for the PSP Slim.
Thanks to Ranmax09 for the news.
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Shoot the alien ships, collect powerups/upgrades.
Release notes from Pickle:
Ive put some effort into this port and I have have fixed all the problems I could find.
If you tried the last version, give this one a try before you abandon it entirely.The major updates are fixing the surfaces to be HW instead is SW, this enabled the game to use the HW accelerated blits through SDL properly. In other words it runs much faster than the previous version. Second I have added the diagonals directions on the gamepad. There are other smaller fixes, see the README for more details.
The game runs well at 220 Mhz, give it more if you think it needs it. As before ive provided GP2X and Windows bin’s. The source code is also included.
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GP2X-CAP32 is a port of Caprice32 to the GP2x.
Changes:
– Major Speed improvements, it’s now close to fullspeed !
– Import CRT emulation part of older version of Caprice32 v4.1.0
(less accurate, but much faster)
– Add two new render modes : Fast and Ultra.
– Sound is now played in 16 bits and stereo !
– Display and save thumbnail images for each save state
– New speed limiter function
– Add option to display fps rate
– Option to prevent the blue led to be displayed when
L or R are pressed
– Add a simple intro splash screen
– Support iso8859-1 fonts in print text functions
(might be useful to translate menus in german, french …)
– Bug fix and code cleaning
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Space1 unveiled his “secret” project. It seems to be a 3D sort of Mario type game..png)
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s0c7 has updated his game StarHawk 4k.
Changes:
Score – 25 pts for a close (large) alien, 100 pts for a far (small alien), & 1000 pts for blowing up the space station.
High Score – wait a few seconds when the game is over and the score will alternate between your current score (white) and the high score (green).
Small intermission between space stations (So there’s no confusion – this is taking place on the alien homeworld. The Zoltar type is getting reamed by his leader for letting you blow up the space station). Hit fire to start the next level.
A few other minor odds and ends.
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This is a deck of cards for the musically inclined. They can be used to solve problems with rather “oblique” answers.
This project was inspired by the Dashboard widget of the same name. This project was created in order to experiment with the coverflow style flip animation as well as device orientation. I had a hard time figuring this stuff out so I thought I would post the source code for others.
– Tap the card to flip over
– You can swipe thru cards at random by swiping the display only when the card back is showing.
Try swiping in every direction.
Thanks to http://www.emuholic.com for the news.
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Put iShare on your iPhone and you can upload, share, and download files via sendspace.
Thanks to http://www.emuholic.com for the news.
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THIS METHOD WON’T DOWNGRADE YOUR BASEBAND OR UNLOCK YOUR PHONE AGAIN
Preliminary reports say that the OS is downgrading but the modem firmware is not (aka, the modem firmware stays at 04.01.13_G instead of downgrading to 03.14.08_G). This allows use of Wi-Fi but not GSM functions (phone/edge/sms) unless you’re using AT&T. Note: this only applies to fresh out of the box 1.1.1 or phones upgraded from 1.0.2 that was never unlocked. 1.1.1 iPhones that were previously unlocked at 1.0.2 with methods that fake the bb firmware version will have their firmware version remaining at 03.14.08_G.
Read the full article by following the link below…
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MobileTetris is a Tetris clone for the iPhone.
Changes:
Save state/suspend: When you receive a call, your game is no longer lost.
New tiles. (All PNG, all changed to have transparent edges.)
Game speed adjusted. (Switched to the speeds given on Wikipedia for Tetris DS.)
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NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.
NES.app uses an emulator core we call NESCore, which we’ve forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core.
In order to use NES.app, you will need ROM images of Nintendo games. ROM images are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM imageof any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.
NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more. It now contains zero code from the original iPhoneNES project.
Changes:
[jordan] CPU clocking tweaks
[nervegas] All games appear to work well with clock 339 now, new default
[nervegas] Removed palette B (vivid), all shift left
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