Make the frogs cross the street without getting squished by cars. Like Freeway, but with left and right movement, too..png)
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Make the frogs cross the street without getting squished by cars. Like Freeway, but with left and right movement, too..png)
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
PSPComic is an application specifically for the reading of comic books and manga on the PSP.
Changes:
* [Feature] One command line argument is now recognized. The full path of a comic book may now be specified, and it will load when the program starts. When the book is closed, the program will exit. THIS ALLOWS A PSPComic EBOOT TO BE USED AS AN iR Shell PLUGIN!
* [Feature] New single-handed mode switches the L and R buttons allowing the program to be useful when used with only one hand
* [Feature] Square button in menu now performs several functions. See controls section for more information
* [Feature] The last comic book being read is now remembered. However, the page that was being read is not remembered
* [Feature] A comic book can now be saved to be read later. However, the page is not saved, but may be bookmarked separately using the previously existing bookmark feature
* [Feature] The bookmarks and configuration file are now stored in a common folder so that the iR Shell plugin can share bookmarks and configuration with the standalone version. The configuration file is migrated when the program is opened and the bookmark file is migrated when the first comic is opened with this version
* [Feature] Full view mode has been replaced with various autozoom modes. See the menu options section for more information
* [Feature] The zoom box now works on small images
* [Bugfix] Precaching option in menu now properly displays precaching state
* [Bugfix] One no longer has to hold down the start button to get a menu when on a page that couldnรขโฌโขt load
* [Bugfix] Battery now redraws while a number menu is on the screen
* [Bugfix] Number menus now always draw immediately without input
* [Bugfix] Image no longer pops up in the background occasionally after enabling the zoom box
* [Bugfix] Fixed two memory leaks associated with precaching
* [Dev note] The TinyXML makefile has changed. If you intend to compile PSPComic and have compiled the TinyXML library for PSP previously, please recompile it with the makefile provided.
* Sluggishness in menus has been fixed
* Number menus no longer flicker
* Overall stability improvement
* And many more minor changes…
Thanks to http://www.dev-fr.org for the news.
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
space1 has updated his Qix styled game Porn All Stars. The game is using screenshots of various erotic pictures. This might not be suitable for younger visitors.
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
space1 has updated his Qix styled game DS All Stars. The game is using screenshots of various Nintendo games, which should be seens as tribute and not as copyright infrigment..png)
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
DSFile2 is out! Features are Dual Slot Copying, Pasting, and Deleting..png)
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
This is a complete development enviromet for GP2X development as a complete preconfigured package as many people are still having trouble setting up the toolchain, IDE, etc from the Wiki.
What is included?
– Code::Blocks IDE nightly build (10 Aug 2007): http://www.codeblocks.org/
– MinGW compiler: http://www.mingw.org/
– SDL libraries: http://www.libsdl.org/
– DJWillis Open2x SDK: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,14,1918
– Guyfawkes SDL test: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,46,1047
[Modified by me with Code::Blocks project setup and PC build]
– SDL template project by myself based from Lazy Foo’s tutorials
http://lazyfoo.net/SDL_tutorials/index.php
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Skeezix has updated his game Battlejewels.
_(GP2x_Game).jpg)
Battlejewels is simple to pick up — just match coloured mana gems together to clear them — and gives you a lot of meat to chew on as you play more. Delve into the game.. theres lots to fiddle with! There are dozens of gem-swapping games out there, but lets face it – you can play Bejewelled for hours on end, but why? Just to clear the level? Fine and good, they perfected the form. But in Battle Jewels you can clear the level, and smash the opponent too. Its as simple or as complex as you want .. play to clear, play to win, or play to level up.
Release notes:
A lot of internal and visible changes have gone on here; mostly its about levelling up and everything to do with that. Its quite a lot going on .. how fast to level up? (too fast is boring, too slow is annoying); scaling up opponents (so they’re not too hard, not too easy); adding spells and gear, and all that junk. New spells and gear are yet to be done and the opponent only partially scales up (he gets some naive skillups, but not yet any gearups or spellups, since they’re not entered yet smile.gif
Still, you can level up, increasing your skills in many ways, and buying spells as you go (you start with no spells, so even have to buy your basics that you’re used to.)
Obviously the existing spells will become underpowered as you level up, but you can help trial out the levelling up system and let me know how the opponents fare against you and so forth ๐
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
deniska has updated “MapThis”.
.png)
Changes:
– Birds Eye mode
– Inverted colors (night) mode
– Voice Prompts / Alerts support. (* see notes below)
– Missing zoom layer rendering (only for gpsfs maps). MapThis! attempts to render a missing zoom layer with shrinked
tiles fromthe next zoom level.
– Screenshots are saved in ms0:/PSP/PHOTO now
– Icons/sounds can now be located in either a particular map directory or system (system/sounds or system/icons) directory.
– POI and WAYPOINT files can now also be looked up from ms0:/PSP/COMMON
– Geodata can now be shared between maps if geodata.dat file is placed in the same directory as EBOOT.PBP.
The program will attempt to load geodata.dat file in the current map directory first.
– New tiger line geodata for USA (2006se from 03/2007) compiled and available through gmdl18a and higher versions.
– Edit functionality added to “Configuration” screen. While in Configuration screen, scroll down untill the line that needs to be
edited is on top. Press [X] to enter the edit mode. You can use up/down arrows to increment/decrement current character by 1.
Use [START] to save or [SELECT] to cancel the edit.
– New current position prediction logic, hopefully resulting in smoother scrolling.
– A few rendering bug fixes in graphics routines.
– New parameters added to configuration file: STARTUPFREQUENCY, STARTUPSCREENMODE, NIGHTMODE, SPEEDLIMIT.
SATINFOFREQUENCY defines cpu frequency on Satellite Info screen (PSP-290 only)
– Timezone parameter removed from configuration, timezone is determined based on your psp date/time settings.
– Localization support (language packs).
– PSP-290 version does not require prx files to run in non-gps mode.
– Attached sorce code adopted to the latest verison of PSPSDK
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
NES.app uses the popular InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge.
Changes since v0.52:
[nervegas] Fixed orientation of notify icons when flipping
[nervegas] Added enlarged screen view option for landscape mode
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
MobileFinder (strictly “Finder” in the iPhone’s springboard view) is a filesystem navigator and launcher for use with iPhones which have been jailbroken. (see http://iphone.fiveforty.net/wiki/index.php/How_to_Escape_Jail ).png)
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.