News

MikMod (PSP Application)

Jim ported MikMod a program which plays various module formats over to the PSP. Thanks to self0 for the news. Author notes:

I’ve ported MikMod module player V3.0.3 to PSP. I think this about the last version released before the player GUI was split from the actual player, c1999. I can’t find any current maintainer to submit changes to. It will play most MOD, XM, IT, S3M, STM, MTM, 669, FAR, DSM, MED, ULT and UNI tracker files (while other things are happening). An example app is included. I built it with cygwin and beta 1.0 SDK. The modules I used are hardcoded in the source.

http://forums.ps2dev.org/viewtopic.php?t=2540

PDRC #3.33 – Reminder (misc)

Currently PDR Coding Compo #3.33 is going on, the official deadline is on Thursday (14th), but will be extended to Sunday (17th). This will give you a whole weekend to finish up some stuff or start writing a simple entertaining game.Allowed systems are:Atari 2600, Atari 5200, Atari 7800, Atari Jaguar, Atari Lynx, Gameboy Classic, Gameboy Color, Intellivision, Neo Geo Pocket Classic, Neo Geo Pocket Color, Odyssey 2, Wonderswan Classic, Wonderswan Color, Game Gear, NES, Master System, Pokemon Mini, Watara Supervision, Gameboy Advance, Megadrive/Genesis, GP32, PC Engine, SNES, Dreamcast, Arcade Hardware (NeoGeo, NeoGeo CD, CPS1), Sega 32x, Playstation 1, SegaCD, Virtual Boy, Vectrex, ColecovisionAll rules can be found here:http://www.pdroms.de/pdrc3_33-rules.php