News

fSMS released

That’s right, Rlyeh has actually released fSMS ๐Ÿ˜€ with tons of features, namely optimisations over the old private betas, and:

– PNG grabbing support – Scaling modes 1:1 and 1.25:1.25 for SMS / 1:1, 1.5:1.5, 2:1, 2:1.5 and 2:1666 for GG – Added lot of options: autofire, double buffering, vsync, frameskip, gamma correction, etc… – Untested multiplayer support (RF) – Fixed bugs everywhere as usual…

There’s still no PCM sound, but FM is clear overall, thanks to CHN’s sound lib. Rlyeh is now on holidays so this is the last release for a bit :)In addition to all this we have a fast filesystem manager (able to scan 1300 zips per minute), CRC32 ROM naming detection using GoodSMS and GoodGG by Cowering, plus other additions covered in the readme. Grab the file atGP32Emu!

fSMS32 WIP (SMS/GG emulator for GP32)

Just got a new beta from rlyeh. Here is what he has to say:

What’s new———-Some optimizations donePNG grabbing supportScaling modes 1:1 and 1.25:1.25 for SMS / 1:1,1.5:1.5, 2:1, 2:1.5 and 2:1666 for GGAdded lot of options: autofire, double buffering,vsync, frameskip, gamma correction, etc…Untested multiplayer support (RF)Fixed bugs everywhere as usual…What’s missing for a release—————————-Just some hoursWhat’s missing for a decent emu——————————-Adding crystal FM soundAdding PCM soundFixing some minor compatibity bugsAdding SC1000, SG3000 supportKnown bugs———-Some games do not display gfx ok (Space Harrier).Some games do not run at all (Shadow Dancer).NoPCM sound yet.FM sound to be fixed (metallic sound).Following options are disabled: Pirotic’s USB Libraryfor multiplayer, saving/loading movies, cheats.