The Slime Pit for PICO-8 is by guerragames‘ first release for this fantasy console. Kill as many slimes as you can before they get you.
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Conway’s Life for Game Boy by NovaSquirrel.
Release notes:
This uses pretty much the same algorithm as my NES version, and is about as fast for a 32×32 grid. If you’re running on a Game Boy Color you can change it to double speed mode so it’ll go faster.
Space Survival is a PICO-8 game by Kagei. Obstacles fly through space, keep your spaceship save!
SlipWays is a PICO-8 game by krajzeg. Drag the map around using the right mouse button or the SDFE keys. Click to drop a wormhole that will become your starting point. Then click and drag to find some planets, which you can colonize with your chosen industry type. Drag from planet to planet to connect them with a slipway. Try to connect planets that make stuff with planets that need it. Buy structures by dragging them from the bottom-right corner. Research technologies from the top-left corner. Click the heart symbol to check your score.
Picoban is the first PICO-8 game by Carlos Pedroso. It’s a sokoban style game with 15 levels, it features deadly traps, gems and lasers!
Mazeborn is a PICO-8 game by gymcrash. Navigate your way through insanity as you unlock your mind and free yourself.
Tricky Road is an Android game by Aman Garg. The ball is rolling on a colorful road which will always deceive you with its unexpected hurdles and blockades. There can be numerous hurdles in your way. Test your skills while rolling the ball in high speed.
Beebold! is a PICO-8 game by mischievess. You’re a kobold who’s collecting bees for her beehive. Unfortunately, there’s a Critter wandering the field, and Critters love bees. If the Critter catches you, it’ll eat all the bees you’re carrying, so you have to be careful.
Critters love cookies more than they love bees, though, and as luck would have it, you’re carrying a couple. If you get in trouble, you can distract the Critter so you can get away safely with your bees. Beware, though – the more bees you have in your hive, the more desperate the Critter will get…
Chris Covell teaches us PC-Engine coding!

Quote:
We finally get a sane demo framework by setting up the VDC and getting V & H-interrupts working.








