News

C-Dogs SDL v0.6.2.3 (Pandora Game Port)

C-Dogs SDL is a port of a really fun old DOS game to modern operating systems, using the SDL media libraries for graphics, sound and input (hence the name). Overall it’s an open source, classic overhead run-and-gun game.

Changes:

– Fix game not working with 4.10 SGX drivers, thanks to ptitSeb patch.

Source

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ASEPRITE v1.1.7.0 (Pandora Application Port)

ASEPRITE is an open source program to create animated sprites. Sprites are little images that can be used in your website or in a video game. You can draw characters with movement, intros, textures, patterns, backgrounds, logos, color palettes, isometric levels, etc.

What makes ASEPRITE different? It focuses on pixel editing, to do pixel-art. Indeed, it isn’t a photo retouching tool or a vector graphics editor. Mainly it is a tool to create tiny animations pixel-by-pixel.

Changes:

– Latest stable release. See Changelog.

Source

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Blow ’em Out (Genesis Game) (Commercial)

Blow ’em Out by Retroscribe is a new Genesis/Megadrive game limited to 100 pcs only. Blow ’em Out is a single-screen platform game with 10 levels. It’s your birthday โ€“ and you have to blow out all of the candles on your birthday cake.

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FBI v2.4.0 (3DS Application)

FBI is an open source file and title manager by Steveice10 for the Nintendo 3DS.

Changes:

* Add action for deleting a title and its ticket at the same time.
* Add support for TitleDB.com.
* Add version number parsing.
* Adjust resolution of QR code camera.
* Display all file attributes.
* Display title region information, when available.
* Improve title destination detection.
* Move NAND dumps to “sdmc:/fbi/nand/”, name by date and time.
* Fix CDN installation of non-DLC add-on content.
* Fix displaying metadata of CIA files with sizes greater than 2GB.

Source

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Labyrinth 3D v1.2 (3DS Game)

Labyrinth 3D is, as the title says, a game where you have to find the exit from the labyrinth you’re in. It supports different map sizes and you’ll have some scrolls according to map size. These scrolls can be used to “mark” a wall of the labyrinth so you can see where you already went (after marking a wall, it will become golden).

Labyrinths are generated through Primm’s Algorithm so you’ll have infinite random mazes to solve. Any generated maze will provide a seed so you can share these labyrinths with others and play them through the voice “Start game with Seed”.

Source

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Floomy v1.1 (PICO-8 Game)

Floomy by hcnt is a autojumper bouncing game, way up to to top. It features endless random platforms, pickups, deadly obstacles and highscores. The authors highest score is around 5200 at the moment. Can you beat it?

Release notes:

* oops, forgot to add highscores when you died on spikes. fixed in v1.1

Source

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