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Powder (Build 115-1) (Wii Game Port)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. POWDER Wii has been ported by insin.

Changes:

The delete key should work on Macs. (Konstantin Stupnik)
Typos in the animate forest description fixed. (Paul Nguyen, Kender)
You can no longer petrify or stone to flesh quest items. (Lorenzo Batallones)
Items that fall in a hole will not be revealed up on the next level’s map. (Kender)
Zapping a wand of invisibility at yourself when you are already invisible from a permament source no longer reports “You are invisible.” (Kender)
No longer falsely get system shock if a creature you possessed, but released when it was polymorphed, is finally slain. (Mental Mouse)
The Regenerate spell now works for creatures with No Regeneration, as was intended. (Mental Mouse)
Flesh golems can once more regenerate. (They lost this in the no-regen sweep) (Mental Mouse)
Giant Spiders have defences better fitting their explevel. (Mental Mouse)
The earth hammer is now made from stone as you’d expect. (Kender)
The spell Summon Daemon now spells Daemon like the rest of POWDER. (Mental Mouse)
Typo fixed in Golden Tridude description. (Mental Mouse)
Clarify cave troll description. (Metnal Mouse)
s/byte/sting/ for scorpion description. (Mental Mouse)
Clarify butcher skill description. (Mental Mouse)
Water elementals no longer leave corpse.
Eaten intrinsicly poisonous corpses now has a significantly shorter timeout. (Kender)
Attacks which deal multiple types of damage in the same hit will have damage reduction applied to each of the types, rather than only to the first type. (Mental Mouse)
Vampire bats will no longer chase players which they aren’t interested in. (Kender)
Option to email character dumps on the iPhone to get them out of the black box.
Searching due to intrinsics will put Searching on the status line, and multiple manual searches will report Seached x10.
Improved the Akoi Meexx 12×12 tiles, for less ugly pixels when in landscape mode on the iPhone.
Makefiles for Linux have $(LDFLAGS) added.
The torches in the Lomaka tiles have been fixed to show up in the correct hand. (Martin Rittweger)
The Wish command now includes the ability to take on a monster’s form and stats, so you can play as a monster if you wish. (Robert Barber)
On level up, the number of Piety points you have in each class is displayed beside the class name so you can better judge which class to pick. (Matthew Wyatt)

http://wiibrew.org/wiki/Powder

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uSMS v0.1 (Alex Preview) (SMS emu for Dingoo Linux)

uSMS, the Sega Master System for Dingoo under Dingux. It’s based on Smsplus by Charles McDonald, and Smsplus-gx by Eke-Eke also based on Smsplus. Features are mainly the same as the others developia.info emulators, like Cheat, Savestates, keys, zip, rar, 7z, gz compress files supported.

http://www.developia.info/2010/12/usms-01-alex-preview-dingoo.html

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

High Octane v0.01 (Demo) (Wii Game)

Global Warfare has devastated the world you once knew, now all that stands is a twisted wilderness of metal and concrete. High cities are now only a past memory; survivors like you either live in scattered towns or roam the wastelands as bandits. Your duty is to repel any scavengers form the easy pickings of your small town, HONOUR DEMANDS vehicle combat inside an arena where there can be only one outcome. Combat Arenas are now common place, leaving towns and resources intact.

http://www.wiibrew.org/wiki/HighOctane

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

msxDS v0.87 (MSX emu for NDS)

Popolon updated msxDS. msxDS is a MSX/MSX2/MSX2+ emulator for DS/DS Lite.

Changes:

Updated Carts.crc file for several megarom from Spain (CAS converted to ROM), etc.
The LED of CAP and Kana keys are now truly emulated.
Mouse Emulation.
F2,F3 Key mapping to L,R trigger for Metal Gear. (ROM versions only.)
Using the Z80 emulation source code of fMSX v.3.51.
Z80 emulation code optimization.
Fixed bug of color 0 in the save state.
User’s manual to PDF.

http://www.alternate-fmsxds.webs.com/index.html

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

VisualBoyAdvance v1.7.2.1 (GBA emu for Pandora)

VBA is the best and most popular Gameboy Advance emulator around. Emulates GBA, GBC, SGB, GBA roms! Supports ZIP-ed roms, so that after downloading files from the net you don’t even have to un-zip them.

Quote:

GB / GBC / GBA Emulator. GB and GBC run fullspeed, GBA is slow.

http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,84

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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