News

Desert Bus v1.03 (Wii Game)

In 1995 Penn & Teller produced a video game for the Sega CD called Smoke and Mirrors but the publisher went bankrupt before it could be released. One of the mini-games was called “Desert Bus”, which has been faithfully reproduced here for the Wii.

The aim of Desert Bus is to drive from Tucson, Arizona to Las Vegas, Nevada. The full trip is 360 miles long, which must be completed without stopping. The bus can only reach 45 miles an hour and pulls to the right ever so slightly. The only things you’re likely to see while on the road (besides the desert floras) are a few scattered bus stops, which you can stop at and open the door of the bus. Note that you probably won’t find anyone waiting (it’s the desert after all). Driving off with the door open is not allowed as it would be a safety violation.

If the bus engine overheats due to running off the road or remaining stationary for too long, a tow truck will be dispatched to collect you. When it arrives it will tow you back to the last starting point, and the game ends.

If you do happen to make it all the way to Las Vegas, you get 1 point. Then you get 12 seconds to decide if you want to attempt the return journey back to Tucson. If you don’t push 2 within the 12 second countdown the game will end.

Changes:

– change the speed of the desert dirt because people thought the road was floating
– air freshener is more realistic
– add tow truck sound effects
– avoid wiiuse crash when a second controller connects

Thanks to www.nintendomax.com for the news.

http://wiibrew.org/wiki/Desert_Bus

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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DiiLC v1.2.2 (Wii Application misc)

DiiLC is a simple application to download and insert the DLC (downloadable content) or HDLC (hacked downloadable content) into Animal Crossing City Folk savegame file (use Waninkoko’s savegame extractor for extracting savegame file). This application searches the DLC and HDLC files from the distributing servers. It could download and insert four DLCs (for US, EU, JP, and KR regions) and one HDLC that are available at the time when the application is running.

Changes:

Fix a bug for built-in item

http://wiibrew.org/wiki/DiiLC

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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Xarchiver v0.5.2 (Pandora Application Port)

Giuseppe Torelli released a port of Xarchiver for Pandora. Xarchiver is a lightweight desktop independent archive manager. It supports rar, tar, gz, bz, jar, zip and 7z.

Quote:

It was my intention to develop a simple GUI which could be used with any desktop environment and would operate using the command line rather than API calls. Xarchiver has been designed from the ground up to be fast and easy-to-use. Its user interface is clean and intuitive, and does not include any confusing or useless options.

http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,115,259

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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Genesis Plus v1.4.1 (Genesis emu for Wii)

Genesis Plus is an emulator of the Sega Genesis / Sega Megadrive. This is a port of Charles MacDonald’s Genesis Plus to the GameCube, with a lot of improvements.

Changes:

Core/VDP
improved VBLANK flag accuracy, as observed on real hardware.
improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen).
improved DMA Fill timing accuracy.
fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset).
fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage).
fixed Vertical Counter in interlace mode 1, as observed on real hardware.
fixed horizontal border width, as observed on real hardware.
various code improvments & optimizations.

Core/Extra
improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations
improved unlicensed ROM mappers emulation
added Chinese Fighters III mapper support
added Top Fighter mapper support
fixed Barver Battle Saga mapper support
fixed cartridge hardware soft-reset (Game Genie, SVP, …)
fixed Game Genie registers byte reads

Gamecube/Wii
added message box when inputs config uses disconnected controllers.
added message box when settings are reseted to default on startup.
fixed default inputs configuration.
fixed memory leak in Cheat Menu causing spurious resets.
added an option to enable/disable automatic cheat activation
increased max number of cheat codes
optimized cheat codes requiring RAM patching.
improved default horizontal scaling to better match output from a real Mega Drive

Gamecube specific
fixed inverted keys in cheat menu.
fixed audio input frequency, now use exact audio hardware samplerate, as measured on my Game Cube (~48044 Hz),

(NB: Wii samplerate has been verified to be closer to 48000 Hz)

Wii specific
added the possibility for any wiimotes to be used as input device, regardless of the connected expansion controller.
fixed USB drive not being detected when application is loaded from USB (HBC), thanks to Tantric for the tips.

http://wiibrew.org/wiki/Genesis_Plus

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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Genesis Plus v1.4.1 (Genesis emu for GC)

Genesis Plus is an emulator of the Sega Genesis / Sega Megadrive. This is a port of Charles MacDonald’s Genesis Plus to the GameCube, with a lot of improvements.

Changes:

Core/VDP
improved VBLANK flag accuracy, as observed on real hardware.
improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen).
improved DMA Fill timing accuracy.
fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset).
fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage).
fixed Vertical Counter in interlace mode 1, as observed on real hardware.
fixed horizontal border width, as observed on real hardware.
various code improvments & optimizations.

Core/Extra
improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations
improved unlicensed ROM mappers emulation
added Chinese Fighters III mapper support
added Top Fighter mapper support
fixed Barver Battle Saga mapper support
fixed cartridge hardware soft-reset (Game Genie, SVP, …)
fixed Game Genie registers byte reads

Gamecube/Wii
added message box when inputs config uses disconnected controllers.
added message box when settings are reseted to default on startup.
fixed default inputs configuration.
fixed memory leak in Cheat Menu causing spurious resets.
added an option to enable/disable automatic cheat activation
increased max number of cheat codes
optimized cheat codes requiring RAM patching.
improved default horizontal scaling to better match output from a real Mega Drive

Gamecube specific
fixed inverted keys in cheat menu.
fixed audio input frequency, now use exact audio hardware samplerate, as measured on my Game Cube (~48044 Hz),

(NB: Wii samplerate has been verified to be closer to 48000 Hz)

Wii specific
added the possibility for any wiimotes to be used as input device, regardless of the connected expansion controller.
fixed USB drive not being detected when application is loaded from USB (HBC), thanks to Tantric for the tips.

http://wiibrew.org/wiki/Genesis_Plus

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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Lab Rec (01-12-2010) (NDS Application)

Lab Rec is a Lab recording, which allows you to record anything you want. Plus, theres a live microphone, then you can use the DS as a real microfone!

Thanks to http://www.nintendomax.com/viewtopic.php?t=12656&f=19 for the news.

http://www.palib-dev.com/forum/index.php/topic,1067.0.html

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.