News

Links Crossbow Training DS (Beta 4.1) (NDS Game)

Links Crossbow Training DS is a crossbow shooting game. It comes with three different training modes and 10 levels in total.

Changes:

NEWEST UPDATE (unlockable levels) (technically 4.1) – NEW UPDATE! AGAIN! – You no longer have to hold down the stylus, just tap. New level select screen. I put a scrolling background in the back of most the menus. I’ll start working on a system to lock/unlock levels, that should be in the next update. <-DONE

Thanks to http://www.nintendomax.com/viewtopic.php?t=13228&f=19 for the news.

Source

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AnyTitle Deleter MOD v7.1 (Wii Application)

AnyTitle Deleter MOD is an unofficial mod by Red Squirrel of tona’s AnyTitle Deleter, which allows you to completely delete (almost) any title on your Wii. This is useful as a space-freeing application, an informative application, and a paranoia tool.

It keeps all original tona’s AnyTitle Deleter functions but it allows the program to show the real names of titles instead of just ID numbers, making it easier to select which ones you actually want to delete.

Changes:

After several requests, I reintroduced the function to get titles names from database.txt for all categories. Now the program first tries to obtain title’s name from internal NAND and on failure reads it from database.txt.

Source

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WiiMC v1.1.17 (Wii Application)

WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii written mainly by Tantric and rodies.

Changes:

Fixed a bug that caused a crash if Aspect Ratio was not set to Auto

Source

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Links Crossbow Training DS (Beta 3) (NDS Game)

Links Crossbow Training DS is a crossbow shooting game. It comes with three different training modes and 10 levels in total.

Thanks to http://www.nintendomax.com/viewtopic.php?t=13224&f=19 for the news.

Source

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Space Impakto DS v0.8.4 (Beta) (NDS Game)

Space Impakto DS is an old school space shooter for Nintendo DS. The game has been updated many times the past months and turns into a more complete game each release.

Changes:

Finalized Boss sequence
Added a lot of enemies
Enemy sequence test
boss timer to remove “boss milking”
Bugfixes

Thanks to http://www.nintendomax.com/viewtopic.php?t=13216&f=19 for the news.

Source

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DSx86 v0.31 (Beta) (DOS emu for NDS)

DSx86 is a PC/DOS emulator for Nintendo DS written by Patrick Aalto. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. Some of the older games run quite good and bring back memories.

Changes:

– Page Fault handling in the protected mode RETF opcode implemented.
– Implemented some additional XMS INT calls, for Commander Keen 4 etc.
– Implemented Mode-X Smooth scaling for 320×200 and 320×240 resolutions.
– Implemented preliminary Smooth scaling for EGA 320×200 mode.

Source

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Genesis Plus v1.5.0 (Genesis emu for Wii)

Genesis Plus is a Sega Genesis / Sega Megadrive / Sega Master System emulator. This is a port of Charles MacDonald’s Genesis Plus to the Wii, with a lot of improvements.

Changes:

Core/VDP
added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering.
added Mode 4 rendering for both Genesis & Master System modes.
added alternate BG planes rendering functions (should be faster on PPC architectures).

Core/IO
added support for Master System compatibility mode (Z80 ports access mode).
added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser).
added XE-1AP (analog controller) emulation.
added Activator emulation.
Core/Extra]
added support for all known Master System cartridge mappers.
added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls). (NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them)
added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode)
improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate)
fixed Game Genie when several codes affect same ROM address.
fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges)

Core/General
added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension).
improved savestate stability & compatibility (support for old 1.4.x savestates is preserved)
various code cleanup & comments.

Gamecube/Wii
fixed cheat codes handling when several codes affect same ROM address.
improved input controller detection on menu exit.
improved key remapping dialog box to match emulated device
changed Menu key for Gamecube controller to allow MODE button mapping
fixed DVD not being unmounted on swap (memory leak)

Wii only
added USB mouse support for Sega Mouse emulation
compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Genesis Plus v1.5.0 (Genesis emu for GC)

Genesis Plus is a Sega Genesis / Sega Megadrive / Sega Master System emulator. This is a port of Charles MacDonald’s Genesis Plus to the Wii, with a lot of improvements.

Changes:

Core/VDP
added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering.
added Mode 4 rendering for both Genesis & Master System modes.
added alternate BG planes rendering functions (should be faster on PPC architectures).

Core/IO
added support for Master System compatibility mode (Z80 ports access mode).
added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser).
added XE-1AP (analog controller) emulation.
added Activator emulation.
Core/Extra]
added support for all known Master System cartridge mappers.
added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls). (NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them)
added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode)
improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate)
fixed Game Genie when several codes affect same ROM address.
fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges)

Core/General
added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension).
improved savestate stability & compatibility (support for old 1.4.x savestates is preserved)
various code cleanup & comments.

Gamecube/Wii
fixed cheat codes handling when several codes affect same ROM address.
improved input controller detection on menu exit.
improved key remapping dialog box to match emulated device
changed Menu key for Gamecube controller to allow MODE button mapping
fixed DVD not being unmounted on swap (memory leak)

Wii only
added USB mouse support for Sega Mouse emulation
compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Mole Invasion v0.4.0.1 (Pandora Game Port)

Once upon a time… A well known penguin called Tux, was living quietly in his polar country. Unfortunately, some day, watching at its XawTV, a bad new alerted him: Some areas of the earth were so polluted that all the animals (for example the moles) were running away. However these moles, muted by having eaten so much GMOs, were colonizing climatic belts where nobody would have expected them to live! Alerted, our friend decided to have a walk around his territory, but the evil was already here, a giant mole-hill was installed nearby! The mole invasion had begun, a strong reaction was necessary…

Source

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