“Its 1975 and this man is about to show you the future” is a Nintendo DS demo released at Evoke 2010..png)
http://pouet.net/prod.php?which=55739
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“Its 1975 and this man is about to show you the future” is a Nintendo DS demo released at Evoke 2010..png)
http://pouet.net/prod.php?which=55739
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Maze of Galious was an MSX game released in 1987 by Konami. In 2002, a remake of this game has been released by the Brain Games team. This remake was written in SDL, and is now ported to Wii.
Maze Of Galious is regarded as one of the greatest games for the MSX home computer, being released in 1987. While most of the console and home computer games back then had very simple gameplay, quite similar to arcade games, Maze of Galious was an epic action adventure. It mixed the mechanics of platform games with the exploration of huge maps. It required several hours to complete, a task nearly impossible to do in a single gaming session. Ttherefore, the game allowed the player to restore its progress through a very complex password system, very similar to the one found in [Metal Gear], also released by Konami in the same year.
However, since it is one of the earliest attempts at its genre, many of its gameplay aspects might seem odd by today’s standards. There are very few in-game instructions, as the game assumes that the player would refer to the manual whenever required. So, if you never played the original game before, it is recommended to read the following reference, which contains instructions for the game (beware of spoilers, as this guide also contains a complete step-by-step walkthrough of the game): http://bifi.msxnet.org/msxnet/konami/mog/
Changes:
* New feature: Classic controller support added!
* New feature: Graphics and sound themes are now selected via menus in the title screen or in the options screen. No longer directly via buttons A and B.
* Change: Wiimote gameplay changed to be more “gamepad-friendly”
http://wiibrew.org/wiki/MazeOfGaliousWii
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Cooldown is a game in which you need both your brain and your reflexes. Your task is to build pipes to cool down one or more balls which will roll through your cooling pipes.
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Discussion: http://www.gp32x.com/board/index.php?showtopic=56309
http://cooldown-game.googlecode.com/svn/trunk/screenshots/small2.png
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Cooldown is a game in which you need both your brain and your reflexes. Your task is to build pipes to cool down one or more balls which will roll through your cooling pipes.
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Discussion: http://www.gp32x.com/board/index.php?showtopic=56309
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,25,475
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DarCalc is a calculator with an option to save equations to a list..png)
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,115,196
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This is the original Russian version of Lines. It is a turn-based board game. Each turn, three randomly colored balls fall on random grids of a 9×9 squares board. Your mission is to re-locate the balls (by moving one of them per turn) to form lines consisting of five or more balls of the same color. The lines can be arranged vertically, horizontally, or diagonally. Each line you build immediately disappears, giving you points. There is basically no end to the game, but your first objective is to surpass the 3000 points scored by the “king”. Once you surpass him, he loses the throne and you become the new king, but the game continues ad infinitum. You lose when the entire board is filled with balls. [Text from: http://www.mobygames.com/game/color-lines ].jpg)
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,404
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
This is the original Russian version of Lines. It is a turn-based board game. Each turn, three randomly colored balls fall on random grids of a 9×9 squares board. Your mission is to re-locate the balls (by moving one of them per turn) to form lines consisting of five or more balls of the same color. The lines can be arranged vertically, horizontally, or diagonally. Each line you build immediately disappears, giving you points. There is basically no end to the game, but your first objective is to surpass the 3000 points scored by the “king”. Once you surpass him, he loses the throne and you become the new king, but the game continues ad infinitum. You lose when the entire board is filled with balls. [Text from: http://www.mobygames.com/game/color-lines ].jpg)
http://boards.dingoonity.org/dingoo-releases/color-lines-sdl
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Anki is a program which makes remembering things easy. Because it is a lot more efficient than traditional study methods, you can either greatly decrease your time spent studying, or greatly increase the amount you learn. Anyone who needs to remember things in their daily life can benefit from Anki. Since it is content-agnostic and supports images, audio, videos and scientific markup (via LaTeX), the possibilities are endless.
http://www.gp32x.com/board/index.php?showtopic=56293
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Pandora Fractals by Or Green is a Mandelbrot and Julia set generator for Pandora, capable of saving screen shots, zooming in/out, changing number of iterations, etc.
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http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Other/PFractals.inf
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Just use the wiimote D-pad to move around the screen and avoid coming in contact with the red blocks for as long as you can to set a new high score.
Release notes:
Here is an update to Avoidance.
I added support for nunchuck and classic controllers, added music (GET OUT OF MY ROOM!! by VideoJames), modified your motion blur/trail to not show your black outline and improved the games performance. I decreased the movement speeds per frame but with the higher frame rate I think it still works out to being a slightly faster game then it was previously. Its still manageable though especially if you play using an analog stick and the real difficulty still comes more from the crazy number of things on screen to avoid and less from how quickly they move at you. Your score increases faster now also.
v1.1 – August 25, 2010 – http://www.multiupload.com/27KTYRY42Y
* Added optional support for nunchuck and classic controllers.
* Added music (GET OUT OF MY ROOM!! by VideoJames).
* Modified your motion blur/trail to not show the black outline.
* Improved frame rate.
Thanks to http://www.nintendomax.com/viewtopic.php?t=12327&f=54 for the news.
http://thatotherdev.wordpress.com/
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