News

ZXDS v0.9.2 (Beta 1) (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

+ Peer-to-peer WiFi multiplayer for 2 players.
+ SZX snapshots support.
* RZX playback now supports external snapshots.
* Save slots now use SZX instead of Z80. Existing Z80 slot files are still loaded, though,
and you can delete them manually once you don’t need/want to keep them.
* Save slots now save the associated tape/disk into a separate file if needed as well.
Disk is saved once and then only whenever it is modified, tape is saved
only once and only if it is not positioned at the begining or the very end.
* Lot of internal changes (save states cache, icon buffering, bigger file buffer).
* Few subtle TRDOS fixes (eject during sector write, access to high tracks of SD disks).
* Subtle changes (2x faster change to parent directory, no cd to zip in zip, WiFi IPC sync).
* Changed grayscale palette to match the luminance of the real Spectrum.

Thanks to http://www.nintendomax.com/viewtopic.php?t=12608&f=19 for the news.

Source

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EDuke32 (Release 3) (Dingoo Linux Game Port)

zear updated EDuke32 for Dingux.

EDuke32 is a port of the classic 3D Realms game Duke Nukem 3D (or Duke3D for short) to Windows, Linux and OSX. EDuke32 adds many new convenient features and modernizations for casual players and many editing features and scripting extensions for mod authors.

Source

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DOSBox v0.74 (SVN) (09-11-2010) (DOS emu for Pandora)

DOSBox is a DOS-emulator.

Release notes:

Just a couple of changes.
1. Updated to latest svn
2. Add the DjWillis touchscreen SDL hack

With the hack ive noticed it does work. I had 2 situations that i came across. At a low fixed cycles the cursor was always where i expected. At max the cursor would go up the screen if i was off the screen to the left. But I could “reset” it by pressing at the top left corner.

Source

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Quake v5 (Caanoo Game Port)

Quake port for the Caanoo by Pickle with enhancements from Rikku2000.

Quote:

– Transparent Console
– 3D Skybox Fix
– Menu Fix for Dynamic Lights
– EndFrame Fix
– Cache_Alloc Fix
– Coop Fix
– Removed unwanted spaces
– Add “cmdlist” and “cvarlist” command
– Console Scrolling
– Add Color to Console and Chat
– Touch Support

Source

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Turnip Merchant v0.6 (NDS misc)

Turnip Merchant is a trading simulation.

The game will start on a Sunday where you can buy turnips at a random price. Then, you will pass through the days of the week trying to sell the turnips at the best price possible. You might also find trophies, which you can buy with your well earned money. These trophies will unlock some goodies. Each Sunday you will be able to save and view your trophies.

The game is still being worked on!

Source

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Slotmachine v0.3 (NDS Game)

Slotmachine is exactly what it tells.

Changes:

* Sleep Timer: After 5 min of inactivity, the DS goes black and a sprite moves over the screen.
* Intro with notification (Emulator), credits, start options menu (If it is your first time)
* Music (Made by Elspongie)
* Save and Load (Only the options at the intro)

Thanks to http://www.nintendomax.com/viewtopic.php?t=12606&f=19 for the news.

Source

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Snes9x4P (06-11-2010) (SNES emu for Pandora)

Snes9x4P is a port of Dingoo SNES9x to Pandora. This is probably a shoddy port, but it runs Killer Instinct, Yoshi’s Island, etc, at full speed.

Changes:

* Added smooth scaling support for LowRes games. This currently requires massive overclocking (>=800MHz) to run rather smooth. Thanks to WizardStan for implementing this.

Source

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GrafX2 v1.2 (Caanoo Application Port)

GrafX2 is a bitmap paint program inspired by the Amiga programs Deluxe Paint and Brilliance. Specialized in 256-color drawing, it includes a very large number of tools and effects that make it particularly suitable for pixel art, game graphics, and generally any detailed graphics.

Changes:

* 03/11/2010 1.2 + Built on the latest svn version 1640.
(Added Virtual Keyboard, still no LUA and no TTF support in port).

Source

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