News

MLlib v1.3 (Wii misc)

The MLlib (or Minishlink’s Library) is a simple library to develop on Nintendo Wii. Technically, it’s a wrapper of libogc and others librairies. Coding with this lib on Wii should be way easier and faster now!

Features:

Proper code so that it’s nice to see;
Easy for all;
Friendly functions;
Handles drawing;
Sprite system;
Handles PNG images;
Special effects;
Write graphically text (TTF font support);
MP3 system;
MOD system;
Input (Wiimote, Nunchuk, and extensions…) system;
And much more…

Changes:

Compatible with DevkitPPc r22, libogc 1.8.6 and libfat 1.0.8.
FreeTypeGX updated (0.3.1)
Metaphrasis updated (0.1.2)
uthash updated (1.9.1)
fixed: ML_AnimateSpriteEx & ML_AnimateSpriteEx2
added: ML_EnableTextureAntiAliasing() (AA is disabled by default)
added: ML_DisableTextureAntiAliasing()
modified: ML_DrawRect() now can be filled or not (and bug with color fixed)
added: ML_DrawCircle(x, y, radius, rgba, filled)
fixed: Issue #1 (finally! :D).
fixed: possible buffer overflow with sprite texts.
fixed: sprite texts were not at the right y coordinate.
fixed: no more skipped characters with sprite texts when auto jumping lines. (and textBox)
improved: TTF text speed-up
fixed: Underline and strike now applying well when jumping lines with TTF fonts
fixed: Jumping lines correctly with TTF fonts.
fixed: anti-aliasing with modified textures
added: u32 ML_ElapsedTime()
added: ML_Wait(ms)
fixed: possible code dump with ML_DrawRect() (forgot GX_End, lol)
fixed: ML_ElapsedTime() now returns the true elapsed time since the app launch (not since Wii launch)
modified: ML_DrawText -> You can now use arguments !
modified: ML_DrawText -> Use n and t instead of %n and %t, also use #cX instead of %cX
updated: template Makefile, now type “make emu” and if you have Dolphin Emulator installed, the dol will load immediately ! ๐Ÿ™‚
fixed: Code dump when using ML_DrawText(), you have to use #n and #t instead of n and t, sorry.
fixed: possible weird things happening on the screen
Added strucutre ML_TextInfo to store infos about a text to be drawn (width, height, numbers of characters that will be printed) returned by ML_GetTextInfo()
documentation update
optimizations

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By
Hatari v1.40b (Atari ST emu for Pandora)

Hatari is a very good emulator for ST and related machines (TT030, Falcon, etc, though ST support is its focus.) This is a full port of the emu, including hard drive support, etc.

Release notes:

– fixed the hdd boot option, so it doesn’t always turn it on when you least expect it; if you’ve saved a config, you might want to wipe it out (example hatari.cfg in your appdata) just to make sure. But in general now, you actually have to enable the option for it to stick .. now it very definately defaults to off ๐Ÿ™‚

– added vsync (always on); let me know if its visible apparent at all, or if it slows things down and you need a checkbox option to enable/disable it, or if its just fine. I can barely notice such things (my eyes must suck ๐Ÿ™‚ so I can’t really tell. I still see tear lines in demo unpacks, but thats really due to games updating and rendering one line at a time, which is a separate thing to look into fixing .. but for games doing a lot of screen updates, this vsync should help it look more coherent. Let me know ๐Ÿ™‚

– I included a half dozen random ST demos; they’re legal to distribute since all fresh code from the demo scene groups. If you’ve already got a ‘disks/readme.txt’ in your appdata, it will not copy them in .. but if you delete yor readme.txt in there it’ll think its a fresh Hatari install and unpack them for you. They take up only a few hundred K each, so no biggy.. feel free to wipe them out!

I’ll have to look into adding some keyb/dpad control to the menus, since file selector really is annoying ๐Ÿ™‚

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By
Chex Quest v1.0 (Caanoo Game Port)

The cult classic game Chex Quest has come to the Caanoo. Chex Quest was originally given out in boxes of Chex cereal back in 1996. Soon after that Chex Quest 2 was available for download from the Chex Quest website. Now it is available as freeware from various locations on the Internet.

Quote:

A repackaging of the Wiz port of Chex Quest for the Caanoo using the PrBoom port for the Caanoo.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By
Mythos RPG v2 (NDS Game)

Paleface is working on a RPG for Nintendo DS.

Quote:

So, after a recap and lots of reprogramming here is the first version of Mythos RPG V2…

It’s now mostly based on NitroFS, has a working Sprite-System and a first littlle mission…
Still no saving function but this will be the next feature I am gonna implement…

If any error occurs please state!!!

Thanks to http://nintendomax.com/viewtopic.php?t=12849 for the news.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By
PCSX-ReARMed (r4) (PSX emu for Pandora)

PCSX-ReARMed is yet another PCSX fork, based on PCSX-Reloaded. It has no relation to PSX4ALL, PSX4Pandora or PCSX4ALL (other than being PCSX derived) and has the source available. The main feature it has is Ari64’s dynarec, modified to suit PCSX. There is a bit of NEON for color space conversion too. The compatibility should be close to the PC version.

Changes:

– added real BIOS support (and various things for it to work)
– fixed various recompiler issues
– added interpreter option (useful to overcome dynarec bugs)
– fixed some memory card related issues with HLE bios
– rewrote frame limiter (old was sometimes sleeping needlessly)

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By
Battle for Wesnoth v1.9.4 (Development release) (Pandora Game Port)

The Battle for Wesnoth is a turn-based strategy game with a fantasy theme.

Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition.

Quote:

This is a development release, so it is likely to have some issues you would not expect in a stable series. Things are still in motion, many changes are happening and especially translations are incomplete since barely any translation team has started working on this new line. This is intentional since their work would be wasted otherwise if the stuff does still change further. So if you are using a translation of Wesnoth and see some English strings: this is no bug.

If you find any issues with this release, please report them at http://bugs.wesnoth.org.

Some things for you to keep in mind:
* 1.8.x saves are likely not to be compatible with 1.9.x games. This is no bug and you can install both, 1.8.x and 1.9.x in parallel to play them. Eg you will have by far more players on the multiplayer server for 1.8.x than you will find for 1.9.x. On the other hand 1.9.x does feature many great changes, especially seeing all the new terrain graphics in action is really lovely.
* The new download has more than 300MB.

In general Wesnoth is identical on your Pandora and on your normal desktop system. That means that you can of course move savegames between the two and stuff like this. The same applies for multiplayer games with Windows, OSX and Linux users. I hope that you will enjoy this new release.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By
Pasang Emas v3.0.0 (Pandora Game Port)

Pasang is a traditional game from Brunei.

Quote:

In this game, black and white tokens are arranged on a playing board, forming a pattern. There is a catalogue of more than 30 different patterns. Many of these patterns resemble embroideries commonly seen on kain songket or kain tenun, Brunei’s traditional cloth.

Two players take turn capturing these tokens, scoring 1 point for each black token and 2 points for each white one. The game ends when the board is empty, or when a player runs out of moves.

Pasang is commonly played during celebrations of royal weddings and the annual birthday festival of the Sultan of Brunei.

Pasang Emas brings this unique game to your computer.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By