Rockhound is a maze game where you collect gems and dodge enemies.

Each level is randomly generated, so no two runs are the same, and they get bigger as you go. There are five enemy types, each with its own behaviour.
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Rockhound is a maze game where you collect gems and dodge enemies.

Each level is randomly generated, so no two runs are the same, and they get bigger as you go. There are five enemy types, each with its own behaviour.
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The Anbernic RG35XX SP brings back the clamshell design of the Game Boy Advance SP with modern internals, and this German-language video puts it through its paces.

The review covers unboxing, build quality, the hinge mechanism, the 3.5-inch IPS display, emulation performance across various retro systems, controls, ergonomics, and the Linux-based software. It highlights the Allwinner H700 processor, 640ร480 resolution, Wi-Fi, Bluetooth, HDMI output, and controller support.
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The M64 from ModRetro is a modern take on the Nintendo 64, and this unboxing video shows what’s in the box.

The video, which has no voiceover, focuses on the console, controller, build quality, and what’s included. The creator has strong memories of the original N64 and wonders if the M64 can bring back that old feeling. This is just a first look โ a full review is planned.
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City Bomber (2026) by Animated ALex for Sinclair ZX81.
A pretty slow bomber game made mostly in BASIC.
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Caga Tiรณ (2026) by VG Source for GBA.
Ready for the quirkiest Christmas tradition ever? A brand new rhythm game that brings the beloved Catalan tradition to your handheld console.
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No Quarter (2026) by ArugulaZ for Atari 2600.
Acid rain falls harder as Kid Kodiak scoops up arcade coins. Reach $1.50 per level to progress.
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Kegman (2026) by pirat28hh for Commodore 64.
A maze chase in pure 6502 assembly, where you hoover up hops while four brewery guards give chase. The twist? Their hunting AI was written by an AI. Grab a golden O and turn the tables
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Delve Or Die! (2026) by Tweety231323 for Commodore 64
A tight little dungeon crawler written entirely in assembly. Keyboard or joystick, one small sound effect, no music, but it still pulls you in. A minimal slice of C64 craft worth your time.
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Piratrix (2026) by VG Source Game Studio for Game Boy Advance.
Hunt hidden fleets, sink every ship, and stretch your torpedo supply. Random grids keep each run fresh, shrinking rewards push your aim to the limit, and one hint coin per run is all you get.
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C64Sweeper (2026) by m0nde for Commodore 64.
A faithful Minesweeper clone written in C64 BASIC V2, with three board sizes and a guaranteed safe first cell. Cursor movement plus SID sound effects for every action. How fast can you clear the 24×14 board?
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