News

Stargate Universe DS v1.6b (NDS Lua Game)

“Stargate Universe DS” by killer01 is a massively multiplayer online real-time strategy game (MMORTS) for Nintendo DS. It bases on the popular Stargate SG-1 and Stargate Atlantis TV series.

Thanks to www.nintendomax.com for the news!

http://xtreamlua.com/forums/viewtopic.php?f=38&t=4558

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MPlayerWii v0.07 (Unofficial Versions) (Wii Application)

MPlayerWii is an audio/video player. It is a native port of the MPlayer media player.

Changes:

MPlayerWii v0.07 DCelso & Qualith MOD R2
This new release includes support to DVD by tipolosko, SDHC, sequential and random play.

http://wiibrew.org/wiki/MPlayerWii#Unofficial_Versions

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Touhou DS v0.7 (NDS Game)

Touhou DS by Spuzkaizer is a Shoot Em Up game for Nintendo DS.

Changes:

bugfixes:
– Shows an error message instead of silently crashing in the case of a broken installation.
– The current score was added to the list of high-scores twice if you used restart or quit after losing all your lives.
– Pausing the game stopped the music, it now only stops sound effects.
– After completing all stages, the game sometimes crashed.
– Script errors in stages other than the first weren’t shown to the user.
– After a boss’ spellcard finishes, -all- enemy projectiles are now destroyed, not just those of the ENEMY_SHOT type.
– Instead of overwriting the default textures, user-specified textures were added -after- the existing textures. This limited the max. texture memory to 32KB.

improvements:
– Internal script compiler now does basic type-checking.
– Meaningful error messages in the script compiler.
– Added (beta) support for downloading additional characters from within the game using wifi.
– Rewrote a large portion of the scripting manual.
– Support for multiple routes per game. Routes are commonly used to create a selectable difficulty setting.
– The score overview shown at the end of every stage works now.
– Both stages and routes can now be locked/unlocked. Read the manual for more info.
– Added a third stage.

Thanks to www.nintendomax.com for the news!

http://www.weeaboo.nl/index.php?aid=16

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iR Shell v4.8 (PSP Application)

iR Shell byAhMan is a shell replacement for PSP.

Changes:

New Features for PSP Slim:
– Added support to homebrews that are built with the option PSP_LARGE_MEMORY, that is, to use the extra slim memory. When running these homebrews under iR Shell, they will have access to another 26MB slim RAM. Pls note 2MB of slim RAM is reserved for iR Shell.
– Enhance the HTML Viewer (originally developed by Dark_AleX) to use the extra slim memory. These should help to reduce “Not enough memory” message when accessing larger web contents. The HTML Viewer can be accessed via predefined homebrew #1 icon.

Bug Fixes:
– Some homebrews weren’t correctly recognized by iR Shell and application names were displayed as garbage.
– When setting np9660 mode in iR Configurator, some homebrews failed to launch.
– Launching PS1 games via popsloader wasn’t working properly.
– Copying a large file from ms0: to nethost0: will crash the system.

Thanks to www.tehskeen.com for the news!

http://irshell.org/site/index.php?option=com_fireboard&Itemid=2&func=view&catid=10&id=14136

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Blobby Volley (16-11-2008) (PSP Game)

Poustak released Blobby Volley for PlayStation Portable.

Release notes:

I have completely rewritten the code and can play against an AI. The AI is not very strong but should provide some difficulties for people who have never played on a PC Blobby Volley.

http://www.devsgen.com/psp/index.php?topic=1988.0

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Crimson Knights – Fall of Xenon (WIP) (PSP Lua Game)

spike_132000 and NemesisXposed released a preview version of their RPG “Crimson Knights – Fall of Xenon”.

Release notes:

Hey There Guys and Gals of the PSP Homebrew World, I release to you today, a Preview of a Work in progress. Basically, it’s just a preview of what we got going here at [dik]* Games

I would appreciate it if someone uploaded some screenies for me, cos my PSP Broke and I won’t be getting a new one until wednesday fingers crossed. But Please do check it out and tell us what you think

There are lots of bugs that we are still working on, and if you walk onto another map and it vanishes, it’s because it doesn’t exist yet. Some of the collisions are not done yet.

http://forums.qj.net/showthread.php?t=145912

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Memory Stick Utility v0.6 (PSP Application)

Memory Stick Utility previously known as IPL Dumper has been updated. Memory Stick Utility is a multi-purpose utility to application which can perform various general management functions on a Memory Stick.

Changes:

– Added option to extract Memory Stick MBR
– Added detection of available IPL space and Memory Stick Information
– Added option to extract entire IPL space from Memory Stick
– Fixed a bug which caused corruption of Memory Stick when injecting an IPL larger than the reserved space
– Entire IPL area is now erased from the Memory Stick
– Fixed issue detecting IPLs smaller than 4,096 bytes which were injected with this application
– Fixed issue which meant more space was required to inject an IPL, the required IPL space is now only rounded up to a multiple of 512 when it is not a multiple of 512
– PRXs are now stored internally for easier installation of application
– Reverted the IPL injection back to the style used in version 0.4

http://forums.qj.net/showthread.php?t=145917

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Lockdown In-Game v1.1 (PSP Application)

Lockdown In-Game will require you to enter a password when you resume your PSP from suspend mode. Useful to prevent other people from messing up your progress if you put the PSP in suspend during a game.

Changes:

– Optimized the code a bit.
– The PSP doesn’t automatically suspend after entering a wrong password. You can now press Select while in the password screen to suspend the PSP.

http://forums.qj.net/showthread.php?t=145925

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