News

Colored Gravity (27-07-2008) (Coleco Vision Game)

PkK updated his game Colored Gravity.

There are two spaceships, each steered by a ColecoVision controller. At the top of the screen there are two numbers. The upper one is energy left. Energy is lost when firing, changing color or being hit by a missile. Energy recharges while the spaceship isn’t accelerating or decelerating. The other number is the reload. You can’t fire or change color while it’s nonzero. There are three colors. Objects of different color attract each other.

Left fire button: Fire missile of your current color.
Right fire button: Try to change color.
Joystick: Accelerate / Decelerate, turn spaceship.

Spaceships and missiles bounce when hitting the border of the playing area.

Release notes:

I added some eye candy and improved the speed.

http://www.atariage.com/forums/index.php?showtopic=129254

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PockeTwit (r06) (PPC Application)

PockeTwit is a twitter client for the Windows Mobile Professional platform.

Features:
– A unique user interface
– Display public, user, and friends timelines
– Update status
– URL shortining with is.gd
– Reply to tweets
– Show profiles
– Clickable @names and URLs

Changes:

Create Favorites. Fix wait cursor after setting status. Background auto-update.

Discussion: http://forum.xda-developers.com/showthread.php?t=411536

http://code.google.com/p/pocketwit/

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NES.app v2.2.5 (NES emu for iPhone)

NES.app emulates the hardware in a Nintendo entertainment system, allowing you to play games on your iPhone. There are many public domain, home-brew games available which have been written for the Nintendo platform, and depending on your country of origin, you may be entitled to play images of commercial games which you rightfully own.

Changes:

[No changelog at time of posting available]

http://www.zdziarski.com/projects/nesapp/

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Quake4iPhone (iPhone Game Port)

ZodTTD, master porter and hobby homebrewer, has released his port of Quake to the iPhone! It will require you to use an iPhone or iPod with latest firmware (v2).

Release notes:

Heya everyone! ZodTTD here.

As you can tell the site was having various connectivity and usage issues. Everything should be working fine now. If it’s not, use the contact form in the top menu to reach me.

The reason for the downtime was largely due to massive influx of quake4iphone downloads. Within a matter of a few hours, over 7000 downloads were completed. The number continues to rise way up today now that the ZodTTD.com webserver is under control!

So yes that’s right, I have released quake4iphone publicly for iPhone and iPod Touch firmware 2.0 users via the built-in ZodTTD Cydia repo.

quake4iphone, a Quake 1 port, includes the shareware 2 level pack. You may add your retail pak files to enable retail levels. The screen mapped virtual keys CTRL, SHIFT, and ALT can be binded in the config.conf file.

Some things on the todo list:
– Add tesu’s controller skin.
– Add a key to go back from the menu.
– Make sure saved games work.
– Make sure internet multiplayer works.
– Small tweaks where needed.

Let me know what you think, be sure to leave feedback / comments!

http://www.zodttd.com/forums/showthread.php?t=2793

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