News

iPhone SDK (iPhone misc)

The iPhone SDK includes the Xcode IDE, Instruments, iPhone simulator, frameworks and samples, compilers, Shark analysis tool, and more. Free sign up as a Registered iPhone Developer required to download the iPhone SDK.
Technical Requirement: Intel processor-based Mac running Mac OS X Leopard.

The FREE SDK can be found near the bottom of the linked page.

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LuaPlayerHM v3.0 (PSP Application)

LuaPlayerHM is a modified/exhanced version of the regular LuaPlayer, used to use LUA games and applications on PSP.

Release note:

Hi all again
here is the new release
__ __ __ __ ____ __ __ _ _ ____ ____ _ _ __ __
( ) ( )( ) /__ ( _ ( ) /__ ( / )( ___)( _ ( )_( )( / )
)(__ )(__)( /(__) )___/ )(__ /(__) / )__) ) / ) _ ( ) (
(____)(______)(__)(__)(__ ) (____)(__)(__)(__) (____)(_)_) (_) (_)(_//_)

LuaPlayerv3
—–Important—-

PLEASE SEND BACK MORE MORE INFO ON NEW FEATURES WANTED TO QJ FORUMS.

—–Install—–
copy the Lua Player HM v3 into your folder for Lua programing and run from xmb.
EASY!

——New Features——
Fixed old sound files from other Luaplayers now able to be played.

Can Run Eboot.pbp files now from lua code.

Mount and unmount flash and UMD’s.

Free up unused memory.

Show what LuaPlayerHM version it is.

Put Limit on cpu speed set to 10mhz – 333 mhz.

Slim and Phat Enabled.

New Functions and ability to play new audio files

——Functions——-
Sound Files able to be played
.aa3
.oma
.omg
.mp3
.ogg
all old sound files from other Luaplayers.

Aa3me functions #####This is the Media Engine Functions####
aa3me.load()
aa3me.play()
aa3me.Stop()
aa3me.eos() (EndOfStream)
aa3me.getTime()
aa3me.percent()
aa3me.pause()

Mp3me functions #####This is the Media Engine Functions####
Mp3me.load()
Mp3me.play()
Mp3me.Stop()
Mp3me.eos() (EndOfStream)
Mp3me.getTime()
Mp3me.percent()
Mp3me.pause()

Mp3 functions #####This is the CPU Functions####
Mp3.load()
Mp3.Stop()
Mp3.pause()
Mp3.play()
Mp3.EndOfStream()
Mp3.getTime()
Mp3.volume()

Ogg functions #####This is the CPU Functions####
Ogg.load()
Ogg.stop()
Ogg.pause()
Ogg.play()
Ogg.EndOfStream()
Ogg.getSec()
Ogg.getMin()
Ogg.getHour()
Ogg.volume()

System functions
System.currentDirectory()
System.listDirectory()
System.createDirectory()
System.removeDirectory()
System.removeFile()
System.rename()
System.usbDiskModeActivat e()
System.usbDiskModeDeactiv ate()
System.powerIsPowerOnline ()
System.powerIsBatteryExis t()
System.powerIsBatteryChar ging()
System.powerGetBatteryCha rgingStatus()
System.powerIsLowBattery( )
System.powerGetBatteryLif ePercent()
System.powerGetBatteryLif eTime()
System.powerGetBatteryTem p()
System.powerGetBatteryVol t()
System.powerTick()
System.md5sum()
System.sioInit()
System.sioRead()
System.sioWrite()
System.irdaInit()
System.irdaRead()
System.irdaWrite()
System.sleep()
System.getFreeMemory()
System.Quit()
System.setLow()
System.setReg()
System.setHigh()
System.setcpuspeed() in brackets enter the cpu speed 10-333Mhz
System.madeby() Show the Lua Player version eg luaver = System.madeby()
System.runeboot() Runs an eboot file
System.unassign() unassigns the flash or disk
System.assign() assigns the flash or disk
System.memclean() cleans the ram of unsued code aka frees up memory
System.oaenable() enables the use of Sound functions eg Sound.load() and Sound.play() Voice.play()
System.oadisable() disables the use of Sound functions eg Sound.load() and Sound.play() Voice.play()

And Special Thankx to sakya for the Media engine help and source.
Thx to FaT3oYCG for the help, Codeveloper (functions)
and sg57 for the flash assign functions.

Made By HOMEMISTER
DL below
http://www.sendspace.com/file/xnchq7

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MaxES WIP (PSP Application)

Maxy_PSP is working on a new Shell application for PSP.

Quotes:

Hi,

We’re finally back, after long months…
After the quit of Ahman, we decided to make our own shell, named MaxES.

I’ve some screens for you, enjoy !

Please, post your comments and give me suggestions to make the initial release better !

EDIT : We have a lot of work on this, so the release will not be soon
EDIT : Icons/Graphics are not yet done (As you can see)
EDIT : This app is completly wroted in C, NOT LUA !

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TetriAbetes v1.40 (PSP Game)

dragula96 updated his Tetris game TetriAbetes.

Changes:

* Added MP3 Support!
put mp3 music in “ms0:/music/tetriabetes/” folder.
while playing press the R button to cycle through music.
can cycle up to 40 songs!
* main theme by littlevish (nice work man).
* added a Title Screen.
* added an Effect: when blocks lock they glow afterward for a few seconds.

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Fusion2X – OpenGL ES-CL v1.0 (GP2x misc)

Release notes from Trenki:

I tried to develop an OpenGL ES-CL 1.0 implementation on top of my software renderer as a proof of concept.

The current implementation is an alpha release since I didn’t have enough time to test it thoroughly. Most useful functionality is implemented but some stuff like two sided lighting is ignored. Textures currently don’t have mipmaps and texture filtering is limited to GL_NEAREST. For more details please have a look at the included readme file.

I provide two versions for download: the standard version is just a straight implementation without any special optimizations. It has less code but the performance is rather poor compared to the raw software renderer. The optimized version contains basic optimizations. This can still be improved as in the current state my software renderer is at least 1.25 faster for the same scene. Compile times for the optimized version are very high and the compiled library file is rather big. This is due to my approach of using specialized template function. Maybe another easy to implement approach would be better suited.

The source code includes Visual Studio 2008 project files to compile for Windows and for the devkitGP2X. Addidionally a MinGW Developer Studio project file is included to compile with GCC for windows.

The implementation is released under the LGPL license. If you make any changes, refactorings, or significant performance improvements I will gladly incorporate them into the main source if you can provide me with a patch file.

Thanks to http://www.gp32spain.com for the news.

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