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PSP UAE4ALL r1 (Amiga emu for PSP)

TTYman updated his port/version of PSP UAE4ALL today.

Release notes:

Install directions:
– Copy in /PSP/GAME (user mode build) or /PSP/GAME150 (firmware 1.5 compatibility for 3.xx OE release);
There are two different builds in archive:
1) 1.50 Kernel mode (psp_uae4all_r1);
2) 2.00 User mode (psp_uae4all_r1-usermode);
Use psp_uae4all_r1 as installation base, then replace EBOOT.PBP if you have slim psp or would use user mode build;
– Copy kickstart file named kick.rom of version 1.3 in same folder;
– Copy desidered disks images as .adf or .adf.gz (.adz) compressed format into disks folder, for convenience;
Specific Features:
– Based on latest Chuiรขโ‚ฌโ„ขs Dreamcast UAE4ALL and notazรขโ‚ฌโ„ขs uae4all gp2x v0.7.2a optimized blitter routines;
– Maximum speedup hacks using single precision math hardware support;
– full screen hardware scaled support;
– Fixed Overclock to 333 MHz while emulating, 222 MHz in menu;
– Only 546KB kernel build version (1.7MB user mode build).
Same features as Dreamcast version:
– Frameskip between 0-1 without sound and 1-2 with sound.
– Fast FAME Motorola 68000 C core by Fox68k.
– Autoframeskip for real speed.
– Mouse support.
– Joystick support.
– Fast sound with 8 buffers synchronized.
– Filemanager with subdirectories access.
– Complete menu with load, throttle, frameskip, resetรขโ‚ฌยฆ options
– Save disks changes into Virtual memory files (testing).
– Superthrottle mode for speed up intros and loading time.
– ADZ support (ADF floppy image gzip compressed)
– 2 floopy drives emulated.
How work special features:
– SuperThrottle
Hold right trigger first and left trigger second for automatic sound off and frameskip to 10 for speed up. This try to avoid large time for intros and loading time.
– ADZ support
You can compress your ADF floppy images with GZIP compression utility in order to save CD space. GZIP is free and multiplatform: Windows, GNU/Linux, MacOS รขโ‚ฌยฆ better use short filenames to read correctly disks numbers.
– Save disks changes to VM
UAE4ALL can save to VM disk sectors changed using ZIP compression. For games as Dune2, now you can save your campaigns and continue at future. A new menu option called รขโ‚ฌล“Save Disksรขโ‚ฌย has added for enable or disable this feature.
– 2 floppy drives emulted
You can choose on filemanager a new disk for DF0 with Cross(X) button and a new disk for DF1 with Square([]) button. Also, you can eject DF1 with รขโ‚ฌหœEject DF1? option or pressing Triangle button while in menu.
– Throttle
Amiga is a hard machine to emulate. So, a lot of games support drawing shortcuts and cpu timeslice ampler. These methods speed up emulation and improve playbility under PSP.
– Autoframeskip
Unfortunately, UAE4ALL needs frameskipping for real time emulation. Active auto-frameskip menu option for real speed.
If you want sound, itรขโ‚ฌโ„ขs a very important thing, the sound needs to be synchronous
– Mouse
Some on loading game demo requires specific mouse buttons combo, so try both buttons and movements while in such menuรขโ‚ฌโ„ขs or demo.
Specific Controls:
– Button SELECT: Main Menu.
– Button START: not used.
– Button HOME: not used (exit, as normal, in user mode build).
– Buttons L+R: Deactivate SuperThrottle mode.
– Buttons L+R while keep pressing: Activate SuperThrottle mode (10x emulation velocity).
– Button Cross(X): used to confirm menu options, to select 1st disk, DF0, in load menu and as 1st mouse button.
– Button Circle(O): used as 2nd mouse button, as secondary joystick button and as go back in menus.
– Button Square([]): used to open load disks menu while in main menu, used to select 2nd disk, DF1, in load disks menu.
– Button Triangle(/): used to eject DF1 and as primary joystick button.
– Button L: in Main menu Run emulation, in load menu go top of list.
– Button R: in Main menu Reset and Run emulation, in load menu go to bottom of list.
– Directional Buttons: emulate mouse movements.
– Analog stick: emulate joystick movements.
Known Problems:
– Keyboard emulation unimplemented.

TTYman
http://ttyman.free.fr

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PReSS v0.2 (PSP Application)

PReSS stands for Portable RSS. And that’s just what it is: an RSS reader for the Playstation Portable. Let PReSS connect to any WiFi access point and you’re good to go. With it’s 6 hour battery lifetime, reading the news while travelling was never easier.

Changes:

— Image full screen – Handy for comics or another way of browsing topics
— Added Newly Added category under catalogue
— add links to browser bookmarks
— auto-update
— font size
— hide feed view
— feed update combo
— next unread combo
— faster saving/loading feeds
— fixed leftmost pixel column bug: the leftmost column is simply not blitted anymore, wich would display improperly sometimes
— added activity indicator for feed download: if it doesn’t move for 5 seconds; it never will
— parrallel feed downloading cuts waiting time
— Improved unreadable character replacement

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

NES.app v2.0.3 (NES emu for iPhone)

NES.app is a fully functional, feature-rich Nintendo emulator for Apple’s iPhone.

NES.app uses a heavily modified version of the InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM dump of any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.

NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more.

Changes:

Cleaned up controller images
Documentation updates

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iPhysics v1.0 (iPhone Game)

You play with crayons and physics. The goal of the game is to move the red ball so that it collects the stars. You can cause the red ball to move by drawing physical objects.

Changes:

New rendering engine using OpenGL, a lot more faster than the previous one and with texture support!
Support for images and animations for objects, as can be seen on the first level of the Crayon Physics pack (I’ll update the others in the next update)
Sound effects, and an option on the main menu to turn them off. The sound is currently playing as a system sound, so you have to turn them on to hear anything.
Multi-touch support! Up to 5 simultaneous touches are registered and processed. For now it’s only useful for triggers, but I may add something extra for them in the future.
Basic scoring added, online scoring soon to come.
Some new flags and trigger actions, see the iPhysics_Levelpack_Format page.

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Backgammon v1.10 (iPhone Game)

Backgammon for iPhone is native application to run on Apple iPhone and iPod Touch.

Changes:

-Added Landscape view
-Settings. Currently you can set board view (Portrait or Landscape) and Match length
-New icon
-New background image
-Fixed bugs found in previous version

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Waves v1.2 (iPhone Application)

Waves is a small toy for your apple iPhone or iPod touch. You can select a predefined image or your own wallpaper and you can touch the screen to generate some wave effect over the image.

Changes:

Automatic start of the floating button display at device startup removed: fixes the bug in v1.1.
Display of a popup when pressing the floating button.
Quicker display of the floating button.

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iPhone Firmware v1.1.3 (iPhone misc)

The new official iPhone Firmware is out along with a new version of iTunes.

Please be sure to NOT update your iPhone with the new firmware if you still want to use homebrew. The latest version is NOT homebrew enabled and will most likly cripple your jailbroken phone (if you have one).

Changes:

Maps with locations
Webclips
Customizable home screen(s)
SMS multiple people at once
Chapters, subtitles, languages (Video playback related)
Lyrics support (Audio playback related)

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