News

SpringDial (Alpha) (iPhone Application)

SpringDial puts speed dials of your contacts on the SpringBoard of a jailbroken iPhone. The advantage of this is over using the Webclip method is that it is more of a true speed dial. Safari doesn’t have to load, and you are not asked to confirm the call. If you happen to have a photo for the contact in your Address Book, then it is what is used as the icon for the contact.

The easiest way to install it is to add the repo http://i.mineshaftgap.net/

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iAno WIP (iPhone Application)

Ever wanted to misuse your iPhone as piano… soon you will get that chance.

Other notes:

Features are:-
– Multi-touch. Up to five keys playable at once for complex chords.
– Multi-sampled, so each key is a real piano sample.
– Easy change between octaves, and can start at C or F key.
– 4 Octave.
– Animated keys really look like they are being pressed.

Future features MooTheCoo is working on:-
– Stereo 88 key multi-sampled grand piano. This will require finding a sample CD that will legally allow him to do this (!), and using MP3s instead of Wavs (which is pretty tricky on the iPhone at the moment).
– The old 1.1.3 compatability issue. Currently tested on 1.1.1
– Adding some built-in instructions just in case people can’t work out how to use it…
– He is Finding some nice repository to host it

The application is still in development but a video can be found here: https://www.youtube.com/watch?v=ycIjt-ykWRo

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Mahjong Solitaire v0.3 (iPhone Game)

Eoin Mcloughlin released an updated version of Mahjong Solitaire.

Match tiles until the board is empty or there are no selectable matching tiles left. Pinch the screen to zoom, double-tap the screen to go to the menu. The game is saved automatically when you press the home button, and restored when you launch the application again.

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iZoo v1.2 (iPhone Game)

This game is a tribute to the Zoo Keeper/Bejewelled style games that are great fun. The Apple iPod Touch and iPhone are particularly suited to this game through use of the touchscreen.

Changes:

1. Removed request for donations, thank you donators, this project would not have continued without you.
2. Added a request for a name for high score table the first time the game is played only.
3.Added a score on the display to show what each move has earned in points
4. Re-designed how the combo’s fit together and a new scoring pattern
5. Added combo rewards
6. Added Hint feature
7. Added worldwide Online High Score table
8. bug fixes – thanks to those who spotted them
9. Added more bugs probably – will fix next time ๐Ÿ™‚

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3.90 M33-2 (PSP Firmware)

Dark_Alex has updated his custom firmware for Playstation Portable.

Readme.txt:

3.90 M33-2

Requeriments:
– 3.52 M33-3 or higher

Instructions.
– Copy UPDATE folder to /PSP/GAME and run the program.

If you are in 3.90 M33, that’s all needed. If you are in previous version, you need to download 390.PBP and put it in same folder or let the program to download it for you.

Changes:
– Improvements in plugins loading code:
* Fixed some problems with problematic cards due to filesystem not mounted.
* Now plugins should read the faster.
* Problem fixed with lines with spaces at the end.
– Added the rest of regions to the recovery option fakeregion.
– (PSP SLIM): Added patches in nand ipl to allow Booster multiiplloader and TimeMachine iplloader to boot from nand.

Note: only 3.90 M33-2 and higher can be booted from nand in slim with those ipl loaders, not official Sony firmwares or previous versions of M33.

Changes in updater:
– The 3.90 eboot downloading code is now more stable, no more freezes after selecting AP
– Memory stick write in the 3.90 downloading code is delayed the maximum possible for faster operation
(the system prefers big chunks of data written at once).

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Hexen 2 – Hammer of Thyrion v0.05 (Beta 2) (GP2x Game Port)

Adventus updated his Hexen 2 port for the GP2x.

Changes:

– I’ve added support for portals of praevus (actually this was working before you just could play the demoness character or play the intro.). I had to do a nasty hack to get this working, but it seems stable.
– You can now play the demoness character in the original missions.
– Model Caching. Improves loading speed (after initial level load anyway).
– Improved the general rendering speed.
– Improved the transparency rendering speed.
– Other minor things i can’t remember.

At 275mhz, Ram timings ON, no music and Portals of Praevus installed i get 13 – 18 fps. It definitely feels 100% fullspeed with these settings.

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