cid2mizard has recoded his former DS Lua game Jetfighter, it’s now using PALib.
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cid2mizard has recoded his former DS Lua game Jetfighter, it’s now using PALib.
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Wizlon has updated his guitar chord finder application for Nintendo DS.
Here are his release notes:
Another week, another version. There are actually a few more bits and bobs I wanted to fit into this version, nameley background and font loading off SD, but I got a flash of brilliance yesterday and decided to add and entirely new feature. I figured it would take me a week or so to get it working how I wanted it to, so I better release a new version now.
So what have we got then? I’ve fixed a bug or two, making sure right handed now default. I’ve vastly improved the file navigation with the inclusion of a handy dandy selected file bar, this also works in the options menu so you can see what your current settigns are. I’ve also improved the edit screen a bit so you can now scroll up and down the document, it’s still not prefect, but until saving is working it doesnรขโฌโขt really need to be. The big new improvment is the MOD player I’ve thrown in, this is kind of a precursor to the MP3 player which will turn up one day, I added it so people can jam along to MOD drum loops, of which there doesn’t seem to be many :_( if you find any then give me a shout. Anyway, look out for big things next version. Laters.ps. Sorry for the typos.
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Return to Genesis, and another update. Thanks to Foxy again for this one.
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This version has “enemy” adjustments.
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Quirky is still heavily working on a NDS port of Elite.
Here are his recent notes about the port:
Sunday, November 25, 2007
WIP update – Elite DS
I got side tracked with grit, adding the ability to share a palette between various images. Now that this problem is solved (Cearn sent me an interesting program to merge image palettes after I sent him a patch against grit to do something similar) Elite AGB compiles for the DS. All that’s left is to get it working! ๐At the minute the NDS file just shows 2 white screens; a familiar situation for anyone who has coded anything on the DS. So now to start debugging…
Posted by Quirky at 5:34 PM
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Mot Mot Motus is a wordgame in french language for Nintendo DS.
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Woctochat allows you to chat with someone using the NDS WiFi function, if you got the other’s IP adress._(NDS_Application).png)
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PicoDrive is a Megadrive/Genesis and Sega CD emulator ported to PSP by Notaz.
Changes:
mp3 code should no longer fail on 1.5 firmware.
added gamma adjustment option.
added .cso ISO format support. Useful for non-FMV games.
it is now possile to force a region after the ROM is loaded.
fixed a sram bug in memhandlers (fixes Shining in the Darkness saves).
fixed another bug in memhanlers, which crashed the emu for some games (like NBA Jam and NHL 9x).
added suspend/resume handling for Sega CD games.
some other small tweaks I forgot about.
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News from Metalbrain:
Hi all!
Even though screen emulation ain’t 100% perfect yet, I promised a fix for F200 users this weekend, and right now it’s already better than the last version, so here it is:
http://www.speccy.org/metalbrain/GP2Xpectrum1.5b2.zip
What’s new:
– Small timing fixes.
– Screen rendering code has been totally rewritten from scratch, and now border is completely
emulated (Sentinel letters can be seen), and visual effects of many demos are finally perfect
(Overscan, Shock and similar). Some demos (such as MDA) are still failing though.
– On F200 model, battery level ain’t polled, avoiding the resulting massive slowdown on
that model.Beware: I don’t have a F200 model, so the fix for F200 haven’t been tested, but I think it should work.
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Here comes a 3D Tetris for PSP coded by Teacake.
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Thanks to http://www.dev-fr.org for the news.
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ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Changes:
* When you hit the button, or receive a call, ScummVM won’t exit anymore. Instead it’ll go into a suspend mode where it spends most of its time sleeping, until you resume the app by launching it again.
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