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The Collector (06-10-2007) (XBOX 360 Game)

The Collector is a 2D arcade game created in Microsoft XNA and is still in progress. There are currently 3 levels and multiple powerups which may help you beat them.

Gameplay:
Moving back and forth you must collect the proper color powerup and drop it in the proper spot.You can only release the powerup by pressing the corrisponding button/key.

Note:
If you do not have an XBOX 360 controller and play on Windows, the buttons are replaced by keys and gameplay remains the same.

http://aztecgames.spaces.live.com/

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Kindercomp (08-10-2007) (r2) (A2600 Game)

atari2600land has updated “Kindercomp” twice yesterday.

Changes:

Release notes Update 1
Minor update: Man on title screen bows before the music plays. If you’ll notice in the code, in the third frame, I had to use “missile1height=0” in order to have a missile height of 1. WTF? Anyway, missile 1 is the guy’s right arm.

Release notes Update 2
Drawing is now an option. On the menu screen, press fire to select it when the arrow is pointing to it. BTW, the other options are just a silly test to see whether the arrows work or not and definitely will not be in the final version. The “Names” and “scribble” games won’t be on here because the 2600 does not have a built-in font/text function.

In the “draw” game, move the cursor with the joystick, and press fire while using the joystick to put the pen to the paper. Believe it or not, the other versions I’ve played (A800 & C64) drawing game do not have a cursor and you just draw like an Etch-A-Sketch, so this is a little bit better than the others because you can draw wherever you want without making a line.

http://www.atariage.com/forums/index.php?showtopic=114570

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Little Piggy Tracker Midi Interface Upgrade (GP2x misc)

firestARTerjust released a new version of the GP2x Midi Interface for the LittlePiggyTracker. In the new version it is possible to use all Midi-Commandos now. So LGPT can be used as a little Handheld Midi-Sequencer. If someone like to add Midi to her/his Application, it is no problem with the GP2x-Midi Interface.

http://www.firestarter-music.de/gp2x/

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MobileChat v2.0b (iPhone Application)

MobileChat is a multi instant messenger application for iPhone’s.

Changes:

Removed libfiretalk/BBTOC
Integrated libpurple
Buddy Alias Support
New non-invasive IM notifications
New Protocol Support: .Mac, ICQ, GTalk, MSN
Complete overhaul to Conversaiton view. No more scrolling bugs. Bubble’s look like iChat’s now, no more extra padding.
Complete overhaul to Buddy List backend. Manages memory much better, should handle large buddy lists far better.
A lot of the memory management and leaks issues have been fixed.
Far more stable then previous versions
Ability to view an away message in “More” view
Added ability to keep EDGE alive.
Added ability to bring EDGE up when it’s down, you no longer need use safari to force it up
Completely redid the way Vibration and Sound notifications are handled for much better stability.
Uses new “Event” manager to deliver events between classes
Tons of other misc bug and stability fixes.
New icon from Louie Mantia

http://blog.twenty08.com/2007/10/08/mobilechat-v20b-released/

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PPP v0.3 (PSP Application)

PPP allows you to protect your PSP with a password. It’s only for 3.40 OE and 3.5x M33 and only for PSP fat, no PSP SLIM!

INSTRUCTIONS :

1) Download the rar. Put PPPF folder into GAME150 folder of your memory stick. Read note.txt!
2) Go to the recovery and activate autoboot option. Press on the exit function of the recovery.
3) Generate your password.txt (with PPP utility) and put it in the PPPF folder which itself is located in the GAME150 folder.
4) Run the application . Later of this, you will have ppp installed or you will have a brick. Use it in your own risk

http://forums.qj.net/f-psp-development-forum-11/t-release-ppp-v03-more-increased-security-123766.html

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Battle Monsters (PSP Game)

The aim of the game is to defeat the computer by destroying all his/her cards. Both players start with a deck of 20 cards selected randomly from the card library. On your turn you choose a card from your hand to play, you then choose its stance (attack or defense). The computer will then choose a card from its hand and they will BATTLE!

Depending on your stance the card with the highest points will win and stay on the gameboard. The loser will choose another card from his/her hand to play against the card left on the gameboard. The winner is the player who does not lose all his/her cards.

http://www.filesend.net/download.php?f=b0a898ec8876a1230d867fdfa7145f4c

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Freeesh (PSP Game)

The player has to help his molecule to grow and avoid it to be eat

Evolution rules are :
– You can only catch and eat smaller molecule than you
– You can’t catch starving molecule (red)
– More the molecule you eat is bigger more it feed you and help you to reach the next step of evolution.
– You have 3 field force to protect you
– You can affraid molecules with a flash

http://forums.qj.net/f-psp-development-forum-11/t-release-freeesh-realtech-vr-123765.html

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