News

Tabbed v0.12 (NDS Application)

Wizlon has updated his NDS application Tabbed to v0.12 – earlier this day there was a release of v0.10.

This app is a guitar chord finder for NDS.

Release notes for v0.12:

Another version? Yep. This one includes some changes to the chord browser, it’s now more stable, Also the tab viewer is a bit more functional (although more buggy) and displays a tab over both screens with the ability to set the tab scrolling so you can play along easier (Press A to start). More updates soon.

changelog

v0.12 – Bug with chord browser fixed, now the whole thing doesn’t crash when going back to the folder view
Tab viewer improved ever so slightly, now you can view the tab on both the screens
Tab viewer also has a very basic tab scroller so the whole tab scrolls down slowly allowing you to play along with the song hands free (Press A to start it)

http://www.suspectsoftware.co.uk/

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SNEmulDS v0.6 (Alpha) (SNES emu for NDS)

SNEmulDS is a Super Nintendo Entertainment System emulator (in short SNES) for Nintendo DS.

Release notes:

The preview-alpha version of SNEmulDS 0.6 is now available for all the brave testers around the world!

The GUI artworks are not ready, so you have a “naked” and not very pretty GUI, but at least, you have the multi languages support!

http://snemul.com/ds/

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Atari800 PSP v2.0.3.27 (Atari Atari 800, 800XL, 130XE and 5200 emu for PSP)

Akop Karapetyan has updated Atari800 PSP which is an Atari 800, 800XL, 130XE and 5200 emulator for PlayStation Portable.

Changes:

This release adds the ability to switch or eject disks without resetting the system

http://psp.akop.org/atari800

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PSP MAME4ALL v4.7 r3 Hires (Arcade emu for PSP)

TTYman has updated his MAME port.

Release notes:

Specific Features:
– Based on latest GP2X MAME4All releases v4.7;
– 480×272 full PSP Hires Support, now games with >320 orizz. and >240 vert. pixels are fully playable (Loderun, Galaga etc.);
– Overclock support, from 133 to 333 MHz;
– Fixed, Fixed Divided by 2, Software Scaled and Software Full Screen Stretched resolutions (all maximum 480×272);
– Frameskip as GP2X version (fixed 0-5, auto 1-5);
– Vsync on/off;
– Save configuration support, default and per game;
– 22KHz with 16 voices predefined sounds, 33KHz and 44KHz frequencies with 4, 8 and 16 voices combinations added;
– Preliminary analog support;
– Autocentering fix for all resolutions;
– Optimized compiled code as derived from GP2X version, but for PSP cpu (fastest graphics core!);
– Stripped & Packed executable, only 2.1MB;
– Original graphics theme from Gold edition;
– Music in menu (filename music.psp in data folder), in these supported formats: .MOD, .S3M, .IT, .XM and .OGG;
– Added, as bonus, 1st classified OldSkool at Assembly 2007 Music Competition (Commodore 64 based), in .OGG format;
– Graphic theme 480×272 BMP skins support, both pspmenu480.bmp and pspsplash480.bmp in folder skins;

Specific Controls:
– Button SELECT: Insert credits.
– Button START: Play.
– Button HOME: after Pause exit game and return to menu.
– Buttons L+R: Activate/deactivate screen fixed/fixed div2/scale/stretch.
– Buttons L+R pressed during one second: Pause.
– Buttons L+HOME simultaneously: Reset emulation.

Fixed from 4.7r2:
– Sounds now are near arcade perfect, with minor gliches in some sound chips emulations;
– Gold (CPS1, System16 and Neogeo) specific emulations are now stand-alone, as require different z80 cpu implementation;
– Improved performance with sounds, oldies with 0 frame skip and vsync on, others with auto-1 and auto-2;

http://ttyman.free.fr/?p=12

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MobileTetris (iPhone misc)

The team of MobileTetris was forced to change their name because of using the copyrighted name “Tetris” in their product.

Author notes:

NOTICE
Due to the Digital Millenium Copyright Act, we have been forced to change our name, which was, unfortunately, in the URL. The site, with all of the name changes, has been relocated to http://tetrominos.googlecode.com

DMCA
We love you, DMCA. Please, everyone, take a second to drop Senator Orrin Hatch a line. He made this all possible. (He’s my home state Senator.) (Note: I respect copyright. I don’t mind being asked to change the name. I do, however, mind when it comes under a blanket threatening law like the DMCA, which is unnervingly broad.) Senator Hatch, you will never get my vote.

http://code.google.com/p/mobile-tetris/

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2 Player Adventure v0.2.5 (A2600 Game)

Fort Apocalypse has updated his “2 Player Adventure” game for Atari 2600.

Release notes:

Ok, I forgot there is no pfpixel in multisprite so no shovel for now. Two items both have actions now:

* Wand of Izgborsh – widespread mayhem
* Staff of Grobazz – shoots magical burst of energy

Thought that would be more interesting than a gun, and slightly less violent. No monsters yet… that will be next

http://www.atariage.com/forums/index.php?showtopic=114436

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Kindercomp (09-10-2007) (A2600 Game)

atari2600land has updated “Kindercomp” once more.

Release notes:

Addition is now added. It’s listed in the menu under “ADD.” Basically, it’s like Fun With Numbers where you scroll through the available answer numbers using the joystick and putting in your answer with the fire button. If you respond correctly, it goes to a new math problem. If you answer incorrectly, it still has the same problem for you to answer until you get it right. The code still refers to this game as “Math” because I didn’t know whether to call it Math or Add. Oh, and I bumped the size up from 8k to 16k. I think I’ll call it quits for today.

http://www.atariage.com/forums/index.php?showtopic=114570

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JelloCar (XBOX 360 Game)

JelloCar is a physics-based vehicle platformer, where you must guide a squishy car from through a level filled with squishy objects! Features full soft body physics on all objects in the world, and over 15 levels included! You can also transform the car for a limited time to aid in navigating the level.

http://www.gameprojects.com/project/?id=8d57264258

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