News

Interview with Mathieulh (PSP misc)

Mathieulh is one of the pillars of the big foundations that is our PSP scene. His journey in the PSP scene spotlight started with his now-defunct team, SonyXTeam. He then went on to work with other scene greats like Dark AleX and the N00bz team, giving us great things in the form of downgraders, custom firmwares and many other things that you and I might not know about.

http://forums.exophase.com/showthread.php?t=2736

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PocketNES (16-07-2007) (NES emu for GBA)

PocketNES is a Nintendo Entertainment System emulator for the Gameboy Advance.

Changes:

* Palette updater fixed, no longer writes out of bounds
* Duck Tales Fix (supports changing 8×8 sprite origin between left and right pattern table per scanline)
* ‘dirty tiles’ system for CHR-RAM games
* Different code for updating the sprites
* These two together fix sprite glitches in Battletoads, Wizards and Warriors 3, and more.
* Also a buggy and broken dirty tile system for CHR-ROM games
* New per-scanline scrolling code fixes Slalom, horribly breaks Rad Racer
* sprite visibility per-scanline buffer updated in sync with rest of buffers
* Fixed a little bug which caused harmless extraneous memory writes
* Yes it’s really buggy. Has a new ‘new frame’ system which fails in lots of games.

http://www.dwedit.org/dwedit_board/viewtopic.php?pid=1976

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Dicewars DS v0.2.0 (NDS Game)

Dicewars DS is a multiplayer version of a popular Flash based strategy game for Nintendo DS. Your task is to conquer the whole game field by rolling dice. Each turn you may attack any opponent’s territory from one of your adjacent territories as long as your territory has more than one die on it. When attacking, If you roll more than the defender, you win.

http://forum.gbadev.org/viewtopic.php?t=13697

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MAME GP2X v4.3 (Arcade emu for GP2x)

Franxis has updated his MAME port for the GP2x.

Changes:

– TV-Out fixed. It was broken with the new VSync patch only applicable to the GP2X LCD screen.
– A more exact VSync timing has been added, thanks to Notaz.
– Default sound sample rate is again 15 KHz (instead of 22 KHz) due to popular demand.
– An stupid bug in the DrZ80 interrupts handling has been solved, it was causing slowdowns in several games.

http://www.talfi.net/gp32_franxis/

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Playlist Manager v2.0 (PSP Application)

Playlist Manager will allow you to create, edit and delete playlists and play them. Playlist Manager will save your file as .m3u directly under your chosen music folder which can then be played by PSP music player. Playlist Manager has its own music player that will allow you to play your selected music file, folder or playlist.

There are no restrictions on file addition or removal – you can keep on adding the same file and in any order. Playlist Manager can recognize and play playlists and music files from sub folders. You can use Playlist Manager as any other MP3 Player!

http://forums.qj.net/f-psp-development-forum-11/t-releaseplaylist-manager-v20-114376.html

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LightMP3 v1.2.0 (PSP Application)

LightMP3 is is a simple MP3 player for the PSP. With the display set to minumum brightness the battery should last at least 9 hours. With the display off the battery should last at least 11 hours.

Changes:

-Added equalizer’s presets (press NOTE while playing a file)
-Reduced analog sensitivity
-You can now turn off the display pressing start while playling a file (display won’t turn on if you press another key)
-Pressing NOTE in playlist editor will play the current playlist.
-Fixed: current playlist is cleared at startup.

http://sakya.altervista.org/new/index.php?mod=none_lightmp3

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