News

Lost homebrew treasures? (misc)

I just wrote an email to the guys at Epitech Game Development Labaratory, read on, it will be self explaining:

Dear Ladies, Dear Gentlemen

I am very addicted to homebrew software, like the ones located on your page ( http://labconsole.epitech.net/index.php ). Due to research I know you had some GBA homebrew’s like

Bibibobo (Alpha) (GBA Game), or
Bomber Royale (GBA Game) on your page (both from 2002).

While checking your page, I can’t localize them anymore – I wonder if there are more “projects” for consoles or handhelds which have disappered from your page or actually never made it to the page itself.

I also recognized there are quite few “Dreamcast” games, which were never released but mentioned as “project”

Could you please assist me in finding such lost treasures, in case they can be made freely available to the public, made by your students?

You would do the homebrew scene a big favor! Thanks a lot and waiting for answer ๐Ÿ™‚

Regards
Shahzad Sahaib
Kojote/pdroms.de

The page also contains a hand full of GBA games which I have never seen before, considering I follow the GBA scene since it’s beginning in 2001, it’s pretty crazy ๐Ÿ™‚

You can discuss about this in the PDRoms webboard.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

September 2007 – What a month! (misc)

Dear visitors,

with the past month, we have broken another news record in the almost 10 year history of PDRoms, this time 488 news items and…

… the seventh coding competition organized by PDRoms has finished – The compo itself was just an average success considering the amount of seven entries only, but hey – seventh compo, seven entries – let’s hope there will be more than 7 entries the next time ๐Ÿ™‚

Hopefully the main page with all funky new features will be back online soon – The archive (currently still unaccessable) holds already 600 programs, and before we fully re-open everything should be back to around 2000 homebrew games and applications for various systems – including the iPhone.

Our coder celeth should return by upcomming week and continue his work to bring PDRoms back to it’s old glory.

All things are moving slow, but the main thing is, they are moving!

-Kojote

TimeTraveler v1.0 (PSP Application)

placo23 has updated his application TimeTraveler.

Current version: 1.0

Now with a much better interface
You can listen to the current time instead of just show it
You can take a screen shot of the current screen
Displays the current battery life

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Dicewars DS v0.4.0 (Alpha) (NDS Game)

The author of Dicewars decided to release an Alpha version of the upcomming Dicewars DS 0.4.0.

Dicewars DS is a multiplayer version of a popular Flash based strategy game Dicewars for Nintendo DS handheld console. Your task is to conquer the whole game field by rolling dice. Each turn you may attack any opponent’s territory from one of your adjacent territories as long as your territory has more than one die on it. When attacking, If you roll more than the defender, you win.

At the end of each turn, the greatest number of adjoining territories you have is calculated, and you are awarded a bonus of that number of dice, which are placed randomly on your territory.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

DungeonS (NDS Game)

DungeonS is a game based upon Nethack. There’s still work left to do, but the basic game is there:

* Move using the Dpad
* ‘Fog Of War’ is fully integrated
* Random dungeon generation
* Monsters roaming the dungeon
* Attacking monsters, and receiving attacks
* Leveling up
* Picking up items
* Equiping weapons and eating
* Examining and dropping items

Things left to do include being able to equip the armour and the items such as rings.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Alienblaster v1.02 (GP2x Game Port)

Shoot the alien ships, collect powerups/upgrades.

Release notes from Pickle:

Ive put some effort into this port and I have have fixed all the problems I could find.
If you tried the last version, give this one a try before you abandon it entirely.

The major updates are fixing the surfaces to be HW instead is SW, this enabled the game to use the HW accelerated blits through SDL properly. In other words it runs much faster than the previous version. Second I have added the diagonals directions on the gamepad. There are other smaller fixes, see the README for more details.

The game runs well at 220 Mhz, give it more if you think it needs it. As before ive provided GP2X and Windows bin’s. The source code is also included.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

GP2X-CAP32 v1.2.0 (CPC emu for GP2x)

GP2X-CAP32 is a port of Caprice32 to the GP2x.

Changes:

– Major Speed improvements, it’s now close to fullspeed !
– Import CRT emulation part of older version of Caprice32 v4.1.0
(less accurate, but much faster)
– Add two new render modes : Fast and Ultra.
– Sound is now played in 16 bits and stereo !
– Display and save thumbnail images for each save state
– New speed limiter function
– Add option to display fps rate
– Option to prevent the blue led to be displayed when
L or R are pressed
– Add a simple intro splash screen
– Support iso8859-1 fonts in print text functions
(might be useful to translate menus in german, french …)
– Bug fix and code cleaning

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.