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Harry Potter (A2600 Game)

Harry Potter by Emily Gantt, Matthew Saeger, Stephanie Sellers.

It’s a satisfyingly addicting two-player Atari game. It was inspired by our interest in having loads of fun when we should be studying and of course Harry. Give yourself a chance to experience the thrill of broom flight. Download it and try it out for yourself. Please don’t forget to read the game-design document and see just how we got to this successful point in our game-designing careers.

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Guillermos House of Crack – A Jacob Mallard Adventure (A2600 Game)

You play as Jacob Mallard, a K9 from the NYPD narcotics unit. There’s been an increase in the amount of crack being distributed in your precinct, and as top dog it is your job to put a stop to it. Everyone knows that Guillermo von Swagen is the major distributor/importer of the drugs, so it’s him your after. You need to infiltrate his distribution center and collect as much evidence as possible in order to put him away.

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Gravity Sucks (A2600 Game)

Gravity Sucks by Gabriel Halley, Paolo Mentonelli, Stephanie Yang.

In this project, we decided to make a game where two players have to avoid falling objects. Their score increases by twenty each second both players are alive. When one “dies”, the score increases by ten each second. When the last player loses the screen goes blank.

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Free Ball (A2600 Game)

In this two player game each player tries to put the ball in the other persons goal while at the same time navigating through a playfield littered in obstacles. The person to reach five points first wins and the next play field is loaded. There are three playfields total.

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Fallout (A2600 Game)

Player’s objective is to destroy radioactive falling debris in the sky with a limited number of missiles. The objective is to think logically because there is more debris than number of missiles, but when you hit a piece of debris a chain reaction is set off that hits nearby debris. Explosion of debris will be based on size of debris. The population number is the timer. The faster you blow up all of the debris the higher the score.

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Eliminator (A2600 Game)

Eliminator by Jennifer Whitlow, Chris Occhipinti, Chris Henderson.

Our design for our game consists of two player sprites that each have missiles. The object of the game is to shoot at the other player without being hit by the center missile or the other player. After a given amount of time the game will move to a new level. In each level, the sprite in the center begins to shoot more missiles more often. When one player gets hit, the other player gets a point and the game goes back to an earlier level in the game.

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Dorothy X (A2600 Game)

“Dorothy X: The Witch’s Revenge,” a story of Americais favorite tornado survivor and her journey through a post apocalyptic Oz. As Dorothy travels down the yellow brick road, she does not encounter the same friendly creatures she had interacted with on her previous journey; instead she is startled to find a band of zombies out for her blood. Luckily for Dorothy, she remembered to bring her shotgun and is armed and dangerous, ready to fight her way down the yellow brick road to take down Oz.

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Doom Hockey (A2600 Game)

Doom hockey! Play it and you will feel an experience of pure carnal bliss as you drive an bouncing bomb into the enemy strong hold as either a Space Marine or a Doom Demon! Fire missiles and stun your enemy! First player to ten wins the battle but does he win the war? The battle rages on for all ages!

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