Kosho (2026) by ZXAMAZE for ZX Spectrum.
Two combatants duel on trampolines, trying to knock each other into a tank of water. A tribute to The Prisoner. Be seeing you.
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Kosho (2026) by ZXAMAZE for ZX Spectrum.
Two combatants duel on trampolines, trying to knock each other into a tank of water. A tribute to The Prisoner. Be seeing you.
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Iowa Jack and the Temple of Gloom (2026) by Ricky Derocher for Commodore 64.
Into the lost temple for King Almaxaquottl’s crown โ snakes and traps await. Will Jack make it out?
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Commander Keen (2026) by haroldo-ok for Sega Master System.
A faithful port of the HTML5-Keen demake, running the full world map and three platform levels. Pogo, raygun, yorps โ all here.
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Chromo Shock Reloaded (2026) by Cristian Cubillos for Commodore 64.
A no-nonsense shooter where you dodge geometric blocks and blast bosses. Choose from three ships, grab power-ups, and survive five sectors of bullet-hell chaos.
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Bouncing Ball (2026) by Marc Vittorini for Atari 2600.
Precision timing is your only weapon. Deflect falling balls onto a moving target without letting them escape. It starts slow, then fourth balls appear and the target shrinks.
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Jazz Jackrabbit (2026) by haroldo-ok for Sega Genesis.
A working prototype that streams PC-level data onto real hardware. It uses original sprite art, slopes and three sound effects. Enemies and items are still missing, but the physics feel right already.
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Owarix (2026) by orac81 for ZX Spectrum
An open-source take on Oware, a game played since 6000 BC. Pick a pit (1-6) and sow stones counter-clockwise; capture if you land on an empty pit of your own.
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Play Tewi Golfed Off A Mountain And Dies 64 (2026) by tboddy for Nintendo 64.
A 48-hour jank golf game where the obstacles get stupider the higher you climb. Ares or simple64 is recommend to use.
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A tiny island floats in space on a stock Atari Jaguar, built entirely through AI-generated code.

Developer BeautifulSlop created this work-in-progress demo using Claude Code (Opus and Fable models) across two Jaguars โ one with a Skunkboard, the other with a Gamedrive. The game runs on a standard Jaguar using the Gamedrive’s gamestream feature, which allows for larger games than usual. The project has been in development for three weeks, with the developer stating it will eventually become a full game.
Source code is available on GitHub at https://github.com/bslop/tiny-island
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Jill of the Jungle (2026) by haroldo-ok for Sega Master System.
A prototype port of the classic 1992 PC platformer. It’s playable now with smooth scrolling, variable jumps, and working combat. Sound, shape-shifting, and swimming are being worked on. Curious to see where this goes.
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