Smack Head (2026) by Animated ALex for ZX Spectrum.
When the man pokes his head up through a hole in the wall, hit him!
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Smack Head (2026) by Animated ALex for ZX Spectrum.
When the man pokes his head up through a hole in the wall, hit him!
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Poker Dungeon (2026) by zlade for Nintendo Entertainment System blends tactical dungeon crawling with poker strategy.
Place cards on a 5ร5 board, form winning hands, and strike with every combo. A turn-based twist that rewards careful placement.
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Dungeon Durban (2026) by Durban Games for Game Boy Advance.
A coin collecting quest across 20 handcrafted dungeons, where monsters haunt you badly.
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Hypnopomp (2026) by wrywerytwreywery for Game Boy.
A tiny puzzle platformer where you draw platforms in a dream, then retrace your steps before they crumble on waking. Assembly-coded!
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Guard The Core (2026) by lotto72 for Atari 2600.
Rotate your shield left or right as a wild energy ball ricochets toward your pulsating core. Each deflection adds up to ten points, but the core drains one point every five seconds.
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Use Your Brain (2026) by WojT for Commodore 64.
A 10-mage 3D block rolls on its edge, no single piece moves alone. Match its hollow tunnel to the red gate to exit.
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Red Van (2026) by Marc Vittorini for Atari 2600.
A pothole sends your cargo flying, and a rival van is closing in. Dodge, outrun, and grab every sapphire before they are gone.
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PETSCII Dungeons & Droids (2026) by Ko-Ko (Kornel Kolma) – now for Commodore PET.
Cards, dice, and droids collide in a tactical roguelike deck-builder where luck can flip your run.
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The video walks through simple five steps for getting started making Game Boy games. From picking your tools to finishing something ideally playable.

‘System of Levers’ covers the three main development routes: assembly, C, and GB Studio. Each with its own pros and cons. At the end of the video there is also advice how to get people playing your game.
PS: Writing to BrewOtaku might help you on promoting your game as well ๐
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SkyRoads (2026) by haroldo-ok for Sega Master System.
From DOS to experimental SMS. Another AI assistet game. Go and race, but keep the technical limits in mind.
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