Mr BO! (2026) by DvdFeverGames for ZX Spectrum.
Dig tunnels and grab cherries for points.
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Mr BO! (2026) by DvdFeverGames for ZX Spectrum.
Dig tunnels and grab cherries for points.
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Misifu Remeow (2026) by jordi for ZX Spectrum.
A dogad has kidnapped Fred, and you must trash every room in a bank to free him. Improved collisions, richer art and two colour modes: Alley Cat tribute or classic Speccy.
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Between a Rock is a PICO-8 game by Munsie where you explore caves, collect gems, and escape before the creatures get you.

You’ll travel through different caves in the region, grabbing as many valuable gems as you can while avoiding the local ‘inhabitants’. The challenge is to get out with your loot before they catch you. The shop sells you upgrades.
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Pit With Monsters (2026) by Coopdevil for ZX Spectrum.
A 1983 ZX81 type-in gets a port. Procedurally generated, unfair, and exactly as punishing as a dungeon crawler should be. Who remembers typing these in from ZX Computing?
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Yokai No Atsuki Tatakai (2026) by Paxanga Software for MSX.
A yokai princess gets banished by her dad for being lazy, so she sets off on a revenge quest with a monk’s help. Switch between two characters with different powers.

Initially released in 2017, now available digitally!
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Cromo Shock (2026) by Cristian Cubillos for C64.
Hop in, pull the trigger, and blast geometric shapes into space dust. No frills, just a simple arcade escape.
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Cosmic Guerilla (2026) by abadede919302 for Sega Genesis โ an enhanced remake of Universal’s 1979 arcade oddity.
Defend your base from speed-crazed aliens before they make off with your ships (each one costs a try). How fast does it get?
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Stupid Game (2026) by Marc Vittorini for Atari 2600.
A ball-toss time trial with five supplies. Fire to throw, hit targets for 10 points and a timer reset, but the ball vanishes if it touches those mid-field barriers.
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GNUGO (2026) by Murat รzdemir (emarti) for Commodore 64.
A port of GNUGo v1.2. Play 19ร19 Go on a 40-column screen with PETSCII graphics. Recursive algorithms were rewritten as iterative stacks to fit the C64’s hardware limits.
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The Anbernic RG34XX is a retro handheld that looks a lot like the classic Game Boy Advance, and this video puts it through its paces to see if it’s more than just a pretty face.

Tom’s test covers the 3.4-inch IPS display, build quality, emulation performance, controls, and software, showing which systems run smoothly and who might actually want one. It’s an entertaining and informative look at a device powered by an H700 processor with a 3:2 720×480 screen, aimed squarely at GBA fans.
The video is in German, but you can enable auto-translated subtitles in your preferred language.
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