Here comes a fully blown Golden Axe Remake for Dreamcast using the OpenBOR engien.
This game was initially made for Windows by Chinese OpenBoR coder utunnels. Christuserloeser merely did a huge part of the RAM related optimizations for the Dreamcast port and also recorded the music modes.
utunnels helped a great deal with the Dreamcast version too. He vastly optimized the script language in OpenBoR and did many other engine related code optimizations to allow the game to run on the Dreamcast’s 200Mhz CPU and 16Mbyte RAM. (In the future we will use the DC’s 8Mbyte Video RAM and 2 Mbyte Sound RAM too).
Thanks to http://www.dcemu.co.uk for the news.