Slaanesh released a new version of Mame for the GP32 based on MAME4ALL.

Release notes:

MAME4ALL GP32 v1.0
Yes, it’s for the Gamepark GP32.

It’s been a long time coming, the finally version 1.0 of MAME4ALL GP32.

With all the development I’ve been doing for the A320 Dingoo, I wanted to step back for a moment at get this out the door.

Many people will consider the GP32 dead – and for all intents and purposes it probably it is. I would say that most users have ditched it in favour of a GP2X, A320 Dingoo or even a PSP. I still have my GP32 and I can’t bear to relegate it to storage. For me, it’s what really piqued my interest in the handheld emulation scene – though I arrived on the GP32 scene way before it started in 2001.

Anyway, here it is.

There’s a few changes from the Beta – most notably are the controls:

– Joystick: Up, Down, Left, Right of 1P.
– Buttons A,B,L,R,SELECT,START: Buttons A,B,C,D,E,F.
– Button SELECT+R: Insert credits
– Button SELECT+L: 1P Start
– Button START+B: Pause
– Button START+R: FPS display
– Button START+L: Profiler display
– Buttons L+R+SELECT: Exit to selection menu to select another game.
– Buttons START+SELECT: MAME menu.

Overall it’s faster, much more stable and supports a few more games. Most things work – including the ability to take PNG snapshots of games (though they will need to be rotated/flipped due to the GP32’s non-standard video memory arrangement).

Download from the GP32 file archive ( http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,26,2,0,5,1070 ).

The link may take up to 48 hours to update. Make sure you are not downloading the beta version again!

http://www.slaanesh.net/2009/09/mame4all-gp32-v10.html