A simple puzzle game, in which our hero (you), must strategically collapse tiles and clear a progression of 10 levels.
This game was made in 1.5 days for the Experimental Gameplay Project: http://experimentalgameplay.com/. The theme for this game was “Bare Minimum,” which is reflected by the fact that the user’s job is to minimize the board, the game was made in a small amount of time, has minimal graphics, and only 10 levels. Pretty minimal, eh?