mATkEUpON hits the PSP with a port of his agme SmashGP. You can get it from his page.http://membres.lycos.fr/matkeupon/
PocketSPC is a SNES sound chip emulator for the Nintendo DS. The SPC700 is capable of 8 channel stereo playback at 32,000Hz with ADSR envelope support per voice, and an 8 tap FIR filter. Currently all 8 channels are emulated in stereo, with full ADSR support. Changes:
Fixed some somewhat major bugs, one in particular that gets rid of a ton of sample errors. Also fixes a bug with loading some SPC’s that caused them to not work. End result is this version sounds much better than the previous version.
Franxis improved his MAME port for the GP32 a lot. The source-code and a binary are available from it’s official page. The changes are:
Support for 11 Gottlieb/Mylstar games (mclassic.fxe): Q*Bert (US) (qbert), Q*Bert (Japan) (qbertjp), Q*Bert Qubes (qbertqub), FHMC Q*Bert (sqbert), Curve Ball (curvebal), Krull (krull), Mad Planets (mplanets), M.A.C.H. 3 (mach3), Reactor (reactor), Three Stooges (3stooges), Us vs. Them (usvsthem) TheGrimReaper: Support for 7 Sega Vector G-80 games (msega.fxe): Eliminator (2 Players) (elim2), Eliminator (4 Players) (elim4), Space Fury (revision C) (spacfury), Space Fury (revision A) (spacfura), Star Trek (startrek), Tac/Scan (tacscan), Zektor (zektor) Save emulator configuration corrected Paths changed: gp:gpmmmamegp32roms ->Here should be the ROMs
gp:gpmmmamegp32cfg ->Configuration files
gp:gpmmmamegp32joy ->Analog Joystick settingsVideo output function optimized Video frame limiter improved Cuadruple video buffer instead of double Compiled with DevKitARM r14 The frontend is not available yet… Help needed, see source code: gp32_frontend.c
Team Discordia have released an update of PSPacman game for the PSP. Updates are :
Added analog stick support Added free life every 10,000 points Fixed bug where ghosts would stay blue after you beat a level. Fixed collision detection bug where you would die from ghosts when they werent even touching you Added a fruit you can eat that appears randomly throughout each level, it is worth 500 points Added a PAUSE feature, when you press start button. Also when game is paused it will say Press X to quit this will take you back to title screen. Ghosts now FLASH to white and blue before they turn back to normal Added EBOOT.PBP for version 1.0 users!
cwbowron has updates his Chess game for the PSP. Chages are :
moves print use modified put char from sdk to display using lower and uppercase new feature for beginner players (and others): option: hilite checks – default off – shows the threatenings piece(s) when in check. (red mask) option: show available – default off – shows the possible moves for the piece under the cursor or the selected start piece. (green mask) option: show threats – default off – hilite pieces that are currently under threat (blue mask)
CPHartman has released a PSP to PalmOS communication application for both the PSP and the PalmOS handhelds.http://forums.ps2dev.org/viewtopic.php?t=2824
Image provided by: kromElements Of Darkness is a Castlevania style game with outdoor areas, scads of secrets, and an rotate/scale style boss, by Nessie.http://www.gbadev.org/index.php?ID=520
A Techdemo by Aerol33t that displays a 3D dot ball on the PSP Screen.http://www.pspupdates.com/forum/showthread.php?t=8855
A Pacman game by Team Discordia.http://www.teamdiscordia.com/games.html
Ydict is a english/chinese dictionary by Xizhilang.http://psp-news.dcemu.co.uk/ydict.shtml