Category: Miscellaneous
PSicko Portable v0.1 (PSP Application)

PSicko Portable is a game folder organizer for your PSP.http://www.dcemu.co.uk/vbulletin/showthread.php?t=8196

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GP Sudoku v1.1 (GP32 Game)

Muffinman has released a new version of his puzzlegame Sudoku. Changes:

  • Background music (plays Protracker modules, uses modlib by CHN)
  • Display puzzles with numbers, letters or colours.
  • Over 12000 puzzles, split over 6 difficulty levels.
  • New solve option to fill in pencil marks automatically.
  • Minor bug fixes
  • http://www.gp32x.com/board/index.php?act=ST&f=4&t=19857

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    Bomb Jack (24-07-2005) (GBA Game)

    Image provided by: NRXNRX updated his Bomb Jack remake for the GBA. The game has a real oldschool touch, as it’s using the graphics of the CPC version.http://www.playeradvance.org/index.php?showtopic=12475&st=0

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    Agena World v1.1 (PSP Game)

    Agena World is a space shooter game for the PSP. It now supports PSP to PSP multiplayer via infrared.http://www.edepot.com/game.html

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    NEO Coding Competition 2005 (NDS misc)

    A coding competition where only Nintendo DS entries are allowed? With neat prizes? You might check out this threat then:http://www.neoflash.com/forum/index.php?topic=524.0PS: While we are at compos. Results for PDRC #3.33 might take till next weekend. This time I am the delaying part 🙂 Working 6 days a week isn’t funny anymore.

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    Doom PSP v0.04u1 (PSP Game Port)

    taka912 has released an updated version of lantus’s DoomPSP. The changes he made are:

  • No longer requires Doom-PSP directory
  • Controls are fully configurable via config.ini
  • Introduced Weapon change bug, does not wrap around from fist
  • http://forums.maxconsole.net/showthread.php?t=7352

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    Unofficial Snes9x v0.02y29 (SNES Emu for PSP)

    “Y”has updated his SNES emulator for the PSP console. Here are the changes :

  • Auto-fire function added
  • VSync processing correction at time of GPU use
  • Detailed correction
  • http://ypspdev.hp.infoseek.co.jp/

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    ToME v2.3.1 for the PSP v0.1 (PSP Game Port)

    Image provided by: GendalGendal has released a port for the game ToME. Here are his words :

  • Initial release and differences from the .4 release of Angband:
  • Left Trigger should now act as a full CTRL key, including keys outside of the a-z and A-Z ranges.
  • Removed main function from spawning in a seperate thread, greatly increasing speed for any ascii animations like the introduction. Running is now close to instantaneous along with other small improvements.
  • Macro interface reverted back to star shape
  • Small visual improvements to OSK and Macro interface, including changing key highlight in the OSK to red for easier visibility
  • Added previous message to bottom line next to the Battery display since it was going unused and I often missed the last message because of macros and whatnot clearing the buffer.
  • ToME now flushes the input buffer before sending a macro with the star interface, you should not have to use eee anymore. If anybody can think of a reason this is a bad default, let me know.
  • http://www.dcemu.co.uk/vbulletin/showthread.php?t=8179

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    Quake PSP v0.4 (PSP Game Port)

    Quake game port has been updated by PacManFan. Here are the changes :

  • the major crash bug has been fixed. I’ve played through the first 5 levels with no problems.
  • The framerate is improved because I’ve set the CPU frequency to be 333mhz.
  • I’ve also fixed a few othe small issues.
  • http://home.comcast.net/~shernandez1337/

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    Dual Tetris v1.5 (PSP Game)

    pspepe has updated his tetris game for the PSP. Changes are :

  • Lines, score and time are visible now.
  • Save high score.
  • Classic mode added ( up or down in the main menu to select ).
  • Extra points for 2 or more consecutive lines.
  • Added trinagle and up to rotate the piece.
  • http://www.dcemu.co.uk/vbulletin/showthread.php?t=8042

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