Team Discordia have updated their Pacman clone for the PSP. The official page has not been updated yet, but you can get the download from the second source.http://www.teamdiscordia.com/http://psp-news.dcemu.co.uk/psp-pacman.shtml
A techdemo by Aerol33t showing vectorballs.http://pspupdates.com/forum/showthread.php?t=9423
A port of Hexen to the PSP has been released. It only comes with the shareware .wad, please do not ask where to get the full .wad of this game.
Andy Fung has released a new version of his MP3 player for the PSP.http://forums.ps2dev.org/viewtopic.php?t=2846
Andon has released a new unofficial version of Snes9x for the PSP.http://forums.ps2dev.org/viewtopic.php?t=2850
Infantile Paralysiser has updated his NSF player for the NDS.http://mdxonline.dyndns.org/archives/nds/
GlobeWare has updated his game Squarez for the PSP. Changes are :
Added true particle effects for bombs and when enemies are destroyed. Added Enemy Blockers to Arcade Mode which resist the players powerup. Nuke bomb nerfed so Enemy Blockers are immune. Better balance for Nuke. Added Instructions option to menu for new players.
Infantile Paralysiser has updated his NSF player for the Nintendo DS. Not much is known as the page is written in Japanese.http://mdxonline.dyndns.org/archives/nds/
Description from it’s official page:
his image contains the classic First Person Shooter Marathon created by Bungie software, also included are the two sequel games Marathon 2: Durandal, and Marathon: Infinity. Many of the newer gaming generation will know Bungie Software for their later game HALO for the X-Box, all the older gamers will know that here’s where HALO’s origins started.Bungie Software released the source code of the Mac OS version of Marathon 2 under the terms of the GNU General Public License in January 2000, Since then the game has been enhanced and extended under the name of Aleph One.Aleph One has now been ported to various platforms, the Dreamcast port was made by Bero, and although it’sbeen left at an early stage, it stands as a good example of the Dreamcast being a platform for classic game engine ports.
Image provided by: UnknownEponick has released a little partical effects demo for the Nintendo DS.http://members.gamedev.net/eponick/