Alien Planet (2026) by Frank Abbing for Commodore 64.
One lone recon vehicle, endless alien waves, and a horizon that never gets closer. Pixel-perfect dodging or a quick end. Survival starts at LOAD “*”,8,1.
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Alien Planet (2026) by Frank Abbing for Commodore 64.
One lone recon vehicle, endless alien waves, and a horizon that never gets closer. Pixel-perfect dodging or a quick end. Survival starts at LOAD “*”,8,1.
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Break-in Space (2026) by zxmoe for ZX Spectrum.
A Sinclair BASIC type-in from Break Space Issue 6, with cover art by Dave Hughes. The alien fortress holds the whole team hostage, and your energy ball is the only way through their defences. Can you smash every barrier before time runs out?
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Hot Shot Pool (2026) by J5 for Commodore 64.
The aim line is the shot, not a guess. This pool sim traces the cue ball’s real path, cushion bounces and all, on hardware with only eight sprites. If the line says it drops, it drops. Two rule sets, four play modes, CPU that banks like it means it.
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Goomba Invaders (2026) by BriG78cx for Sega Master System.
The mushrooms are done being stomped, so they’re turning the tables. You blast endless ammo at 8 levels of invaders, with a bonus Koopa mother ship worth extra points.
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Mirror Ship (2026) by Marc Vittorini for Atari 2600.
One ship, two fates. Every move you make is mirrored by a second vessel, so charting a safe path can doom your twin. Capture orbs, dodge stars, and switch control with fire. 10 points per sphere, 50 for every ten. The void forgives no slip-ups.
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Barbarian Vs The Horde (2026) by J5 for Commodore 64.
One sword, twenty waves, and a pit that never stops filling. A single-screen arena brawler that tells you exactly how far you fell.
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Time Vaders (2026) by Animated ALex for ZX Spectrum mixes BASIC coding with a countdown twist.
Youโve got set time to blast as many invaders as possible, with Z, X and M handling left, right and fire. Simple controls, sharp pressure.
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Project Serpo (2026) by Trixelab for ZX Spectrum.
You are Commander Hale, one of 8 survivors of a 13-year mission to an alien world. A linear visual novel drawn from the famous Serpo exchange legend, it asks: history, disinformation, or fiction?
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Little Escape Enhanced Edition (2026) by BDash for Commodore 64.
A text adventure written in BASIC by a 13-year-old in 1992, now polished with an improved parser and English translation. Pick between the enhanced edition or the original Czech version.
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Mistwood Files (2026) by richterwilker for Game Boy Color.
FBI agent David Parker goes undercover in a rural town to find a missing girl, but the job choices change your path. With day/night cycles, seasons, and a friendship system, this detective sim rewards patience.
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