Nasty Nasty (2026) by Lรกszlรณ Rajcsรกnyi for Game Boy Color.
One wrong leap and your skeletal hero is toast. Dodge bizarre creatures, grab orbs and diamonds, and see how far your nerves take you.
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Nasty Nasty (2026) by Lรกszlรณ Rajcsรกnyi for Game Boy Color.
One wrong leap and your skeletal hero is toast. Dodge bizarre creatures, grab orbs and diamonds, and see how far your nerves take you.
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Table Feast 1412 (2026) by Martel1412 for Super Nintendo Entertainment System.
A fallen hall, a sentient table, and a sky that rains both feast and filth. You catch the good, dodge the foul. SNES homebrew with a medieval twist, best played on flash cart or emulator.
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Giant Tree Drinking Lean (2026) by Martel1412 for Nintendo Entertainment System.
No walking, no jumping, just a sentient tree holding ground against everything trying to uproot it. Bracing alone loses; you must counter with slow, heavy strikes.
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Nick Trivia Challenge (2026) by Martel1412 for Super Nintendo Entertainment System.
Four players, 975 questions on 90s Nickelodeon. Wrong answers lose nothing but the question; the table gets six seconds to steal it. Retro saves track what you have seen.
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If you’ve ever wanted to type with Game Boy fonts without firing up a console, this little tool from biscuitlocker does exactly that.

Gameboy Font Renderer is a web-based utility that lets you type using Game Boy bitmap fonts and then output the result as an image.
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Hungry Pixel (2025) by Animated ALex for ZX Spectrum.
Guide a pixel through mazes, eat all 6 strawberries, and dodge walls as gravity tightens its grip each level. Plus, an Etch A Sketch bonus from the Learning BASIC YouTube series.
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Glories Lair (2026) by Laluigi for PlayStation.
A janky but functional roguelike for real PS1 hardware, with wave fights, three bosses and hand-drawn sprites. The dev menu is left in for tinkering.
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UnPac’d (2026) by Atarius Maximus for Atari 2600.
Pac-Man without the maze? Armed with an EMP blaster, you get three shots per round to stun ghosts. 12 maze-less screens plus power pellet chases.
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SteelSoldier Online (2026) by SteelSoldier for Game Boy Color.
A CGA-styled platformer where a routine robot becomes a combat unit. The demo has 2 zones, 6 levels, 2 bosses.
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The Five Fists Of Anger (2026) by Huffelduff for VIC-20
Channels the spirit of Iremโs 1984 arcade classic, Kung-Fu Master. It nods to that scrolling beat-’em-up lineage while stamping its own retro style. Pure nostalgia for the martial arts era.
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