IsoCraft (2026) by ERIS Games for Game Boy Advance.
A software-rendered isometric block-builder on hardware with no idea what a cube is Dig, craft and keep the night out.

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IsoCraft (2026) by ERIS Games for Game Boy Advance.
A software-rendered isometric block-builder on hardware with no idea what a cube is Dig, craft and keep the night out.

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G.P. Peloton (2026) by ready64 for Commodore 64.
Eight riders, eight countries, a tour across Europe: roll the dice, race to the line and collect points across eight stages

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Stainless Gunner (2026) by Dmar3000 for Sega 32X.
A clean-room mech game built from scratch: software 3D, ballistic weapons and a PWM mixer split across two SH-2s and a 68000 Armored Core structure, all original assets.
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Meodoku by kcdautomobil for Commodore 64
Give every colour area exactly one cat , and no two cats may touch, not even diagonally. All 165 puzzles are solver-verified to have a single solution, so no guessing needed. SID tune included
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Fire Galaxy (2026) by kimchipenguin2 for Atari ST.
Wave patterns that stray from fixed formations keep this Galaga-style shooter loose and unpredictable This port keeps the C64 graphics, adds smoother title gradients on STE and Falcon, saves high scores to disk and opens the manual with HELP.
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Vรคinรคmรถinen (2026) by MacAllu for Commodore 64.
An open world RPG in the Kalevala: you age, and your years, wounds and transport shape how far you travel and how you fight. Keep the food coming or die trying.
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Miami 84 (2026) by orlof for Commodore 64.
An open-city action game where driving Miami’s streets funds raids on cartel stash houses, switching to a top-down tactical shooter inside. Choices lead to five endings.
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Pro Football II (2026) by dzille for Commodore 64.
Recreates the 1978 LED handheld down to the red blips, 3ร10 field and quarter buzzer The OFF/1/PRO 2 switch is there too.
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Crillion (2026) by kimchipenguin2 for Atari ST.
A C64 puzzler reborn: the ball bounces on its own, you just steer Grab stars to match block colours, dodge skulls, clear every block to finish.
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Happy Camper (2026) by Joran Jessurun for Commodore 64.
A campsite logic puzzle: place two-square campervans so no two touch, even diagonally, each with its own fire Mark tiles as you deduce, then park up.
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