Chromo Shock Reloaded (2026) by Cristian Cubillos for Commodore 64.
A no-nonsense shooter where you dodge geometric blocks and blast bosses. Choose from three ships, grab power-ups, and survive five sectors of bullet-hell chaos.
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Chromo Shock Reloaded (2026) by Cristian Cubillos for Commodore 64.
A no-nonsense shooter where you dodge geometric blocks and blast bosses. Choose from three ships, grab power-ups, and survive five sectors of bullet-hell chaos.
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Bouncing Ball (2026) by Marc Vittorini for Atari 2600.
Precision timing is your only weapon. Deflect falling balls onto a moving target without letting them escape. It starts slow, then fourth balls appear and the target shrinks.
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Jazz Jackrabbit (2026) by haroldo-ok for Sega Genesis.
A working prototype that streams PC-level data onto real hardware. It uses original sprite art, slopes and three sound effects. Enemies and items are still missing, but the physics feel right already.
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Owarix (2026) by orac81 for ZX Spectrum
An open-source take on Oware, a game played since 6000 BC. Pick a pit (1-6) and sow stones counter-clockwise; capture if you land on an empty pit of your own.
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Play Tewi Golfed Off A Mountain And Dies 64 (2026) by tboddy for Nintendo 64.
A 48-hour jank golf game where the obstacles get stupider the higher you climb. Ares or simple64 is recommend to use.
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A tiny island floats in space on a stock Atari Jaguar, built entirely through AI-generated code.

Developer BeautifulSlop created this work-in-progress demo using Claude Code (Opus and Fable models) across two Jaguars โ one with a Skunkboard, the other with a Gamedrive. The game runs on a standard Jaguar using the Gamedrive’s gamestream feature, which allows for larger games than usual. The project has been in development for three weeks, with the developer stating it will eventually become a full game.
Source code is available on GitHub at https://github.com/bslop/tiny-island
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Jill of the Jungle (2026) by haroldo-ok for Sega Master System.
A prototype port of the classic 1992 PC platformer. It’s playable now with smooth scrolling, variable jumps, and working combat. Sound, shape-shifting, and swimming are being worked on. Curious to see where this goes.
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Echoes of the Quiet World (2026) by meichnpp for MSX2.
In a 22nd-century world where robots run everything, young Lina uses her terminal “Core” to uncover hidden truths.
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Cyber-Run (2026) by cristiancubillos for Commodore 64
Infiltrate a neon-lit bunker where rogue AIs guard corporate secrets. Roguelike RPG with procedural floors, chrome degradation, and three playable protocols.
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Double Snake (2026) by zaka for Sega Genesis.
A 2-player Snake revival with bonus apples, mud, ponds, and random chaos modes. Solo, co-op, or versus on dynamic maps โ PICO-8 port now on real hardware.
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