Super Canicule 3 (2026) by Johndo Studio for Game Boy Color.
Don’t get caught by the sun, some gfx borrowed from a well known game.
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Super Canicule 3 (2026) by Johndo Studio for Game Boy Color.
Don’t get caught by the sun, some gfx borrowed from a well known game.
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La Prueba by Xeif for ZX Spectrum โ a cryptic letter, five strangers, and one million euros.
No return once it begins. Currently Spanish only.
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Fridge Quest (2025) by TOTCOMICS for Game Boy Color.
Belvadare won’t let some inter-dimensional robots keep his fridge. One brotherโs quest for cold vengeance, made in GB Studio.
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Space Station Elysium (2026) by EmperoR Studios for C64.
A dead station, a failing reactor, and one hour to decide who deserves to survive. Your choices shape what you see and what you can’t take back.
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Scoundrel Redux brings a card-based dungeon crawler to PICO-8, where you draw from a deck to fight monsters and manage your health.

The game is a reimagining of the original Scoundrel, a minimalist roguelike built around a single deck of cards. Each turn you face a monster whose strength is shown on the card, and you must decide whether to fight, flee, or use items.
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Minecave (2026) by chaozz for Commodore 64 โ dig, sell, upgrade, and survive.
Red diamond awaits. Oxygen runs low. Place ladders wisely.
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Brax and the Cake Factory (2026) by DobyGames for Sega Genesis features a dog called Brax who loves cake.
Don’t let the cake smash on the floor! Built with ScorpionEngine. What is your favorite cake?
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Castle Smash (2026) by MilaSoft for Commodore 64.
A Warlords clone for up to four players, coded in 6502 Assembler.
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Castle Smash (2026) by MilaSoft for Commodore PET.
A Warlords clone for up to four players, coded in 6502 Assembler.
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Mr BO! (2026) by DvdFeverGames for ZX Spectrum.
Dig tunnels and grab cherries for points.
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