Kindling Season (2026) by ipodtouch0218 for Game Boy Advance.
Fill rows or columns with logs, then axe them down in 15 seconds.
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Kindling Season (2026) by ipodtouch0218 for Game Boy Advance.
Fill rows or columns with logs, then axe them down in 15 seconds.
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Marble Madness (2026) by Enarkz for Game Boy Advance.
Let it roll… Awesome 3D marble rolling action you should not miss. Plays good.
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Vortex (2026) by Artur Duleba for Game Boy Advance.
A neat 3D racer!
AI disclosure: Artificial intelligence was used in the making of this game.
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City Life (2026) by Centhor for Game Boy Advance.
Arrive in a small coastal city with almost nothing, then build a life: job, friends, love, a home A pocket-sized life sim.
AI disclosure: Artificial intelligence was used in the making of this game.
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Supaplex (2026) by Dmar3000 for Sega 32X.
The whole game squeezed into a single 4 MiB cartridge ROM Plays on real hardware with a standard Mega Drive pad, no keyboard or mouse needed.
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Gambit Advance (2026) by rdsilver for Game Boy Advance.
A complete chess game for the GBA: 26 opponents in a story campaign, 900 puzzles and a full move-by-move review with an evaluation bar.
AI disclosure: Artificial intelligence was used in the making of this game.
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Arena Clash (2026) by KazeProject for Game Boy Advance.
A work in progress / prototype fighting game.
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Nestlewood RPG (2026) by Coffeespillgames for GBA.
Old-school action RPG drawn entirely in ASCII. Five dungeons lie dark until your lantern lights them, and its glow grows with every ember you bring home.
AI disclosure: Artificial intelligence was used in the making of this game.
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Golfing Madness (2026) by Enarkz for Game Boy Advance.
3D golf with procedurally generated courses.
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Rubber Burnin (2026) by Loudscotsbloke for Mattel Aquarius.
Simple racing action for the 16K Aquarius.

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