Bumpers & Broadswords Academy by Cursed Bootleg Inc. for Game Boy Color.
A school where plastic battling toys reign. Collect 80+ Bumper Archetypes, explore an island that reacts to your story, and duel teachers, students, and delinquents.
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Bumpers & Broadswords Academy by Cursed Bootleg Inc. for Game Boy Color.
A school where plastic battling toys reign. Collect 80+ Bumper Archetypes, explore an island that reacts to your story, and duel teachers, students, and delinquents.
Source
A ground-up remake of Lemmings for the C64 packs in 121 levels from multiple systems, plus new graphics themes and C64-exclusive content.

The game includes level achievement mechanics, progress rewards, a full intro and outro, and a jukebox. It’s coded by Jรถrg Karwath, with graphics by The Wilds (Hend) and SID music by Nordischsound.
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Commando by JOTD for Amiga AGA โ arcade port using the full 64-colour palette for graphics that match the original near-perfectly.
All levels are playable, with a trainer and 100% gameplay.
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Dakota Jones (2026) by Marc Vittorini for Atari 2600.
Release notes/story:
The smoke from the torch dances on the damp stone walls, revealing only menacing shadows and dead ends. Behind you, the roar of the initial collapse still echoes in your ears like a death sentence. Before you, only the silence of an underground labyrinth forgotten by time. This time, luck is definitely not on your side. You are trapped in the heart of a thousand-year-old cave. Oxygen is running low, and the only escape routes are blocked by tons of solid rock. But giving up is not in your DNA. Your only hope of seeing daylight again lies in old, abandoned sticks of dynamite scattered along the path: the perfect explosive to blast your way to freedom, one explosion at a time. Danger, however, doesn’t just hide in the cave-ins. The darkness is alive. Venomous snakes slither and lethal scorpions nest between the cracks in the rock and the sand on the floor, ready to strike at the slightest misstep.
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Super Canicule 3 (2026) by Johndo Studio for Game Boy Color.
Don’t get caught by the sun, some gfx borrowed from a well known game.
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La Prueba by Xeif for ZX Spectrum โ a cryptic letter, five strangers, and one million euros.
No return once it begins. Currently Spanish only.
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Space Station Elysium (2026) by EmperoR Studios for C64.
A dead station, a failing reactor, and one hour to decide who deserves to survive. Your choices shape what you see and what you can’t take back.
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Scoundrel Redux brings a card-based dungeon crawler to PICO-8, where you draw from a deck to fight monsters and manage your health.

The game is a reimagining of the original Scoundrel, a minimalist roguelike built around a single deck of cards. Each turn you face a monster whose strength is shown on the card, and you must decide whether to fight, flee, or use items.
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Minecave (2026) by chaozz for Commodore 64 โ dig, sell, upgrade, and survive.
Red diamond awaits. Oxygen runs low. Place ladders wisely.
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Brax and the Cake Factory (2026) by DobyGames for Sega Genesis features a dog called Brax who loves cake.
Don’t let the cake smash on the floor! Built with ScorpionEngine. What is your favorite cake?
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