Pizza Car (2026) by Marc Vittorini for Atari 2600.
Toss piping-hot pizzas to hungry pedestrians from a speeding delivery car. Avoid bushes and snakes โ one wrong swerve and dinner’s ruined.
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Pizza Car (2026) by Marc Vittorini for Atari 2600.
Toss piping-hot pizzas to hungry pedestrians from a speeding delivery car. Avoid bushes and snakes โ one wrong swerve and dinner’s ruined.
Source
The Journey is a Commodore 64 demo by ‘The Solaris Agency’. It was released and placed first at the ROMA.EXE party.

The demo features wonderful PETSCII graphics and excellent SID sound.
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He’e nalu Uhane is an Atari STe demo by Dead Hackers Society, released at Sommarhack in 2026 where it took first place. The demo features code by nerve and evil, graphics by cg_, Jade, and Corel, and music by fiveofive.

The demo uses a wide overscan mode that initially broke some emulators, but was later supported in Hatari.
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‘Going to the Shadow’ is a demo for the Amiga OCS by the group Agima, released at the Shadow Party in July 2026.

The demo features code by Aghnar and music by Alex Menchi. Great music and there is a cube, and a car too! Nothing spectacular, but still nice.
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Gomikun Densetsu is a demo for the NES/Famicom, released in July 2026. It placed 6th at the Shadow Party.

Created by Bjorn, who handled the code, graphics, and music, the demo features a mix of static images and animated effects.
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CPC Legacy is a demo for the Amstrad CPC by Bitmap Buddies, released in 2026. It placed second at the Shadow Party.

The demo was created by thoren (code) and glafouk (music). It had some issues at the party, crashing several times due to problems with the video encoding, but the organisers kindly replayed it.
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Dither Dance is a short demo for the Atari ST by the group soep. It placed second at the Sommarhack party in 2026.

The demo features code by odipar and rapido, graphics by ManTra, and music plus additional code by Zeme. Community commenters noted its fresh effects and compact size, with some saying they would like to see a longer version.
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Drachenfels is a German text adventure game for the Commodore 64, released by Unicorn in 2026. It is a fantasy-themed adventure written in assembly language.
The game is a Z-Code adventure that runs using the Ozmoo interpreter. It was tested by Shmendric and the storyboard was created by CaptStulle.
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Retro software publisher poly.play is celebrating its 10th anniversary by re-releasing four Commodore 64 titles from its early archives!
Grab MEGATRON, RACE+, Speeding On The A81, and Trap Them as physical hardware cartridges housed in poly.playโs signature cardboard packaging. Head over to the official shop to secure your copies and add these homebrews to your physical 8-bit collection today!
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Rust’n’Steel Reboot (2026) by natthrafn for Commodore 64.
A platformer polished over 17 years. 9 new levels, a slimy end boss, smoother movement, and a disk-saved highscore table. The best version yet.
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