Castle Smash (2026) by MilaSoft for Commodore 64.
A Warlords clone for up to four players, coded in 6502 Assembler.
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Castle Smash (2026) by MilaSoft for Commodore 64.
A Warlords clone for up to four players, coded in 6502 Assembler.
Source
Castle Smash (2026) by MilaSoft for Commodore PET.
A Warlords clone for up to four players, coded in 6502 Assembler.
Source
Mr BO! (2026) by DvdFeverGames for ZX Spectrum.
Dig tunnels and grab cherries for points.
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Misifu Remeow (2026) by jordi for ZX Spectrum.
A dogad has kidnapped Fred, and you must trash every room in a bank to free him. Improved collisions, richer art and two colour modes: Alley Cat tribute or classic Speccy.
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Between a Rock is a PICO-8 game by Munsie where you explore caves, collect gems, and escape before the creatures get you.

You’ll travel through different caves in the region, grabbing as many valuable gems as you can while avoiding the local ‘inhabitants’. The challenge is to get out with your loot before they catch you. The shop sells you upgrades.
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Pit With Monsters (2026) by Coopdevil for ZX Spectrum.
A 1983 ZX81 type-in gets a port. Procedurally generated, unfair, and exactly as punishing as a dungeon crawler should be. Who remembers typing these in from ZX Computing?
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Yokai No Atsuki Tatakai (2026) by Paxanga Software for MSX.
A yokai princess gets banished by her dad for being lazy, so she sets off on a revenge quest with a monk’s help. Switch between two characters with different powers.

Initially released in 2017, now available digitally!
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Cromo Shock (2026) by Cristian Cubillos for C64.
Hop in, pull the trigger, and blast geometric shapes into space dust. No frills, just a simple arcade escape.
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Cosmic Guerilla (2026) by abadede919302 for Sega Genesis โ an enhanced remake of Universal’s 1979 arcade oddity.
Defend your base from speed-crazed aliens before they make off with your ships (each one costs a try). How fast does it get?
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Stupid Game (2026) by Marc Vittorini for Atari 2600.
A ball-toss time trial with five supplies. Fire to throw, hit targets for 10 points and a timer reset, but the ball vanishes if it touches those mid-field barriers.
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